BIS fnc finishCuratorChallenge: Difference between revisions
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When rewards defined in the argument are exceeded, refilling points bar fill be offered instead. Number of challenges can be retrieved by | When rewards defined in the argument are exceeded, refilling points bar fill be offered instead. Number of challenges can be retrieved by | ||
|s1=[curator,input,taskState]] call [[BIS_fnc_finishCuratorChallenge]] | |s1= [curator,input,taskState]] call [[BIS_fnc_finishCuratorChallenge]] | ||
|p1=curator [[Object]] - | |p1=curator [[Object]] - curator | ||
|p2=input [[Array]] - | |p2=input [[Array]] - array in format: | ||
*0: [[String]] - Challenge class name | *0: [[String]] - Challenge class name | ||
*1: [[Object]] - Curator | *1: [[Object]] - Curator | ||
|p3= taskState [[String]] - | |p3= taskState [[String]] - task state, can be: | ||
*"SUCCEEDED" | *"SUCCEEDED" | ||
*"FAILED" | *"FAILED" | ||
Line 25: | Line 25: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>[BIS_curator,["DestroyVehicle",BIS_curator],"SUCCEEDED"] call BIS_fnc_finishCuratorChallenge; | ||
_number = BIS_curator | _number = BIS_curator getVariable "DestroyVehicle";</sqf> | ||
|seealso= [[Arma 3: Curator]] | |seealso= [[Arma 3: Curator]] [[BIS_fnc_formatCuratorChallengeObjects]] [[BIS_fnc_manageCuratorChallenges]] [[BIS_fnc_addCuratorChallenge]] | ||
}} | }} |
Latest revision as of 15:51, 8 November 2023
Description
- Description:
- Handle repeated curator challenges. When rewards defined in the argument are exceeded, refilling points bar fill be offered instead. Number of challenges can be retrieved by
- Execution:
- call
- Groups:
- CuratorChallenges
Syntax
- Syntax:
- [curator,input,taskState]] call BIS_fnc_finishCuratorChallenge
- Parameters:
- curator Object - curator
- input Array - array in format:
- taskState String - task state, can be:
- "SUCCEEDED"
- "FAILED"
- "CANCELED"
- "ASSIGNED"
- Return Value:
- Boolean
Examples
- Example 1:
- [BIS_curator,["DestroyVehicle",BIS_curator],"SUCCEEDED"] call BIS_fnc_finishCuratorChallenge; _number = BIS_curator getVariable "DestroyVehicle";
Additional Information
- See also:
- Arma 3: Curator BIS_fnc_formatCuratorChallengeObjects BIS_fnc_manageCuratorChallenges BIS_fnc_addCuratorChallenge
Notes
-
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