BIS fnc commsMenuCreate: Difference between revisions

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m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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|descr= Creates the global communications menu, if it is not already created. All entries are invisible by default. Unhide appropriate sections by using [[BIS_fnc_commsMenuToggleVisibility]].
|descr= Creates the global communications menu, if it is not already created. All entries are invisible by default. Unhide appropriate sections by using [[BIS_fnc_commsMenuToggleVisibility]].


|s1= call [[BIS_fnc_commsMenuCreate]]
|s1= call [[BIS_fnc_commsMenuCreate]]


|r1=[[Boolean]] - [[true]] if successful
|r1= [[Boolean]] - [[true]] if successful


|x1= <code>[[call]] [[BIS_fnc_commsMenuCreate]];</code>
|x1= <sqf>call BIS_fnc_commsMenuCreate;</sqf>


|seealso= [[BIS_fnc_commsMenuToggleVisibility]]
|seealso= [[BIS_fnc_commsMenuToggleVisibility]]
}}
}}
[[Category:{{Name|arma2}}: Functions|{{uc:commsMenuCreate}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:commsMenuCreate}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:commsMenuCreate}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:commsMenuCreate}}]]

Latest revision as of 13:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Creates the global communications menu, if it is not already created. All entries are invisible by default. Unhide appropriate sections by using BIS_fnc_commsMenuToggleVisibility.
Execution:
call
Groups:
Communication Menu

Syntax

Syntax:
call BIS_fnc_commsMenuCreate
Return Value:
Boolean - true if successful

Examples

Example 1:
call BIS_fnc_commsMenuCreate;

Additional Information

See also:
BIS_fnc_commsMenuToggleVisibility

Notes

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