canUnloadInCombat: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2") |
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
|descr= | |descr= Returns config value of `unloadInCombat` for a vehicle. Alternatively see [[getUnloadInCombat]] | ||
|s1= | |s1= [[canUnloadInCombat]] vehicle | ||
|p1= vehicle: [[Object]] | |||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>if (canUnloadInCombat _vehicle) then { hint "unload in combat is possible!" };</sqf> | ||
|seealso= [[setUnloadInCombat]] | |seealso= [[setUnloadInCombat]] [[getUnloadInCombat]] | ||
}} | }} | ||
Latest revision as of 11:51, 26 March 2024
Description
- Description:
- Returns config value of `unloadInCombat` for a vehicle. Alternatively see getUnloadInCombat
- Groups:
- Object Manipulation
Syntax
- Syntax:
- canUnloadInCombat vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- setUnloadInCombat getUnloadInCombat
Notes
-
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