lockedTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|descr= Check whether gunner position of the vehicle turret is locked. | |descr= Check whether gunner position of the vehicle turret is locked. | ||
|s1= | |s1= vehicle [[lockedTurret]] turretPath | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= turretPath: [[Array]] | |p2= turretPath: [[Array]] format [[Turret Path]] | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>_locked = tank lockedTurret [0];</sqf> | ||
|seealso= [[lockTurret]] | |seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]] | ||
}} | }} |
Latest revision as of 11:01, 8 August 2022
Description
- Description:
- Check whether gunner position of the vehicle turret is locked.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockedTurret turretPath
- Parameters:
- vehicle: Object
- turretPath: Array format Turret Path
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- lockTurret moveInTurret turretUnit
Notes
-
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