BIS fnc saveGame: Difference between revisions

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|descr= Evaluates the current battlefield situation and saves the game when appropriate.
|descr= Evaluates the current battlefield situation and saves the game when appropriate.


|s1=[objects] call [[BIS_fnc_saveGame]]
|s1= [objects] call [[BIS_fnc_saveGame]]


|p1= objects: [[Array]] - Units to check
|p1= objects: [[Array]] - units to check


|r1=[[Boolean]] - [[true]] if saved
|r1= [[Boolean]] - [[true]] if saved


|x1= <code>[ [unit_1,unit_2] ] [[call]] [[BIS_fnc_saveGame]];</code>
|x1= <sqf>[unit_1, unit_2] call BIS_fnc_saveGame;</sqf>


|seealso= [[saveGame]], [[loadGame]]
|seealso= [[saveGame]] [[loadGame]]
}}
}}
||

Latest revision as of 15:52, 8 November 2023

Hover & click on the images for description

Description

Description:
Evaluates the current battlefield situation and saves the game when appropriate.
Execution:
call
Groups:
Missions

Syntax

Syntax:
[objects] call BIS_fnc_saveGame
Parameters:
objects: Array - units to check
Return Value:
Boolean - true if saved

Examples

Example 1:
[unit_1, unit_2] call BIS_fnc_saveGame;

Additional Information

See also:
saveGame loadGame

Notes

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