direction: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|gr1= Object Manipulation
|gr1= Object Manipulation
|gr2= Locations


|descr= Returns the direction an object or a location is facing (differs from [[getDir]] in that this also works with locations).
|descr= Returns the direction an object or a location is facing (differs from [[getDir]] in that this also works with locations).


|s1= '''direction''' object
|s1= [[direction]] object


|p1= object: [[Object]] or [[Location]]
|p1= object: [[Object]] or [[Location]]


|r1=[[Number]] -
|r1= [[Number]] -
Direction in degrees, range 0 to 360
Direction in degrees, range 0 to 360


|x1= <code>[[player]] [[setDir]] 90;
|x1= <sqf>
_d = [[direction]] [[player]];//returns 90</code>
player setDir 90;
_d = direction player;//returns 90
</sqf>


|seealso= [[getDir]], [[getDirVisual]], [[setDir]], [[setDirection]]
|seealso= [[getDir]] [[getDirVisual]] [[setDir]] [[setDirection]]
}}
}}

Latest revision as of 19:42, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns the direction an object or a location is facing (differs from getDir in that this also works with locations).
Groups:
Object ManipulationLocations

Syntax

Syntax:
direction object
Parameters:
object: Object or Location
Return Value:
Number - Direction in degrees, range 0 to 360

Examples

Example 1:
player setDir 90; _d = direction player;//returns 90

Additional Information

See also:
getDir getDirVisual setDir setDirection

Notes

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