isInRemainsCollector: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Checks if unit or vehicle is queued for disposal after death. | |descr= Checks if unit or vehicle is queued for disposal after death. | ||
|s1= | |s1= [[isInRemainsCollector]] remain | ||
|p1= remain: [[Object]] - vehicle or unit | |p1= remain: [[Object]] - vehicle or unit | ||
Line 16: | Line 16: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>if (isInRemainsCollector unit1) then {hint "unit1 is queued for disposal"};</sqf> | ||
|seealso= [[addToRemainsCollector]] | |seealso= [[addToRemainsCollector]] [[removeFromRemainsCollector]] [[diag_remainsCollector]] | ||
}} | }} |
Latest revision as of 12:57, 18 March 2024
Description
- Description:
- Checks if unit or vehicle is queued for disposal after death.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- isInRemainsCollector remain
- Parameters:
- remain: Object - vehicle or unit
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
Notes
-
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