isInRemainsCollector: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
No edit summary
 
(7 intermediate revisions by one other user not shown)
Line 10: Line 10:
|descr= Checks if unit or vehicle is queued for disposal after death.
|descr= Checks if unit or vehicle is queued for disposal after death.


|s1= '''isInRemainsCollector''' remain
|s1= [[isInRemainsCollector]] remain


|p1= remain: [[Object]] - vehicle or unit
|p1= remain: [[Object]] - vehicle or unit
Line 16: Line 16:
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[if]] ([[isInRemainsCollector]] unit1) [[then]] {[[hint]] "unit1 is queued for disposal"};</code>
|x1= <sqf>if (isInRemainsCollector unit1) then {hint "unit1 is queued for disposal"};</sqf>


|seealso= [[addToRemainsCollector]], [[removeFromRemainsCollector]]
|seealso= [[addToRemainsCollector]] [[removeFromRemainsCollector]] [[diag_remainsCollector]]
}}
}}

Latest revision as of 12:57, 18 March 2024

Hover & click on the images for description

Description

Description:
Checks if unit or vehicle is queued for disposal after death.
Groups:
Object Manipulation

Syntax

Syntax:
isInRemainsCollector remain
Parameters:
remain: Object - vehicle or unit
Return Value:
Boolean

Examples

Example 1:
if (isInRemainsCollector unit1) then {hint "unit1 is queued for disposal"};

Additional Information

See also:
addToRemainsCollector removeFromRemainsCollector diag_remainsCollector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note