getArtilleryAmmo: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 0.50
|version1= 0.50
|arg= global
|arg= global


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|descr= Get list of all available magazines of artillery units on the list. Command returns only unique magazine types and doesn't contain any information about which unit has which magazine.
|descr= Get list of all available magazines of artillery units on the list. Command returns only unique magazine types and doesn't contain any information about which unit has which magazine.


|s1= '''getArtilleryAmmo''' [unit1, unit2, unit3....]
|s1= [[getArtilleryAmmo]] artilleryList
 
|p1= [unit1, unit2, unit3....]: [[Array]]


|p2= unit: [[Object]]
|p1= artilleryList: [[Array]] of [[Object]]s


|r1=[[Array]] of [[String]]s
|r1= [[Array]] of [[String]]s


|x1= <code>[[if]] ("8Rnd_82mm_Mo_Flare_white" [[in]] [[getArtilleryAmmo]] [
|x1= <sqf>
if ("8Rnd_82mm_Mo_Flare_white" in getArtilleryAmmo [
_mortar1,
_mortar1,
_mortar2,
_mortar2,
_mortar3,  
_mortar3,  
_mortar4
_mortar4
]) [[then]] {
]) then
[[hint]] "Sir, we have white flares, sir!";
{
};</code>
hint "Sir, we have white flares, Sir!";
};
</sqf>


|seealso= [[getArtilleryETA]], [[commandArtilleryFire]], [[doArtilleryFire]], [[enableEngineArtillery]], [[getArtilleryComputerSettings]], [[shownArtilleryComputer]], [[inRangeOfArtillery]]
|seealso= [[getArtilleryETA]] [[commandArtilleryFire]] [[doArtilleryFire]] [[enableEngineArtillery]] [[getArtilleryComputerSettings]] [[shownArtilleryComputer]] [[inRangeOfArtillery]]
}}
}}

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Get list of all available magazines of artillery units on the list. Command returns only unique magazine types and doesn't contain any information about which unit has which magazine.
Groups:
Artillery

Syntax

Syntax:
getArtilleryAmmo artilleryList
Parameters:
artilleryList: Array of Objects
Return Value:
Array of Strings

Examples

Example 1:
if ("8Rnd_82mm_Mo_Flare_white" in getArtilleryAmmo [ _mortar1, _mortar2, _mortar3, _mortar4 ]) then { hint "Sir, we have white flares, Sir!"; };

Additional Information

See also:
getArtilleryETA commandArtilleryFire doArtilleryFire enableEngineArtillery getArtilleryComputerSettings shownArtilleryComputer inRangeOfArtillery

Notes

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