lockedDriver: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2")
 
(6 intermediate revisions by the same user not shown)
Line 17: Line 17:
|descr= Check whether driver position of the vehicle turret is locked.
|descr= Check whether driver position of the vehicle turret is locked.


|s1= '''lockedDriver''' vehicle
|s1= [[lockedDriver]] vehicle
 
|p1= vehicle: [[Object]] -


|p1= vehicle: [[Object]]
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_driverLocked = [[lockedDriver]] [[vehicle]] [[player]];</code>
|x1= <sqf>_driverLocked = lockedDriver vehicle player;</sqf>


|seealso= [[vehicle]], [[driver]]
|seealso= [[vehicle]] [[driver]]
}}
}}

Latest revision as of 11:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Check whether driver position of the vehicle turret is locked.
Groups:
Object Manipulation

Syntax

Syntax:
lockedDriver vehicle
Parameters:
vehicle: Object
Return Value:
Boolean

Examples

Example 1:
_driverLocked = lockedDriver vehicle player;

Additional Information

See also:
vehicle driver

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note