mineActive: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(9 intermediate revisions by the same user not shown)
Line 10: Line 10:
|descr= Checks if the given mine is active.
|descr= Checks if the given mine is active.


|s1= '''mineActive''' obj
|s1= [[mineActive]] obj


|p1= obj: [[Object]]
|p1= obj: [[Object]]
Line 16: Line 16:
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[if]] ([[mineActive]] _mine) [[then]] {[[hint]] "BOOM!"};</code>
|x1= <sqf>if (mineActive _mine) then {hint "BOOM!"};</sqf>


|seealso= [[allMines]], [[detectedMines]], [[mineDetectedBy]], [[createMine]], [[revealMine]]
|seealso= [[allMines]] [[detectedMines]] [[mineDetectedBy]] [[createMine]] [[revealMine]]
}}
}}

Latest revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Checks if the given mine is active.
Groups:
Mines

Syntax

Syntax:
mineActive obj
Parameters:
obj: Object
Return Value:
Boolean

Examples

Example 1:
if (mineActive _mine) then {hint "BOOM!"};

Additional Information

See also:
allMines detectedMines mineDetectedBy createMine revealMine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note