setMarkerShapeLocal: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|eff= local
|eff= local


|descr= Selects shape (actual type) of the local marker.
|descr= Selects shape (actual type) of the local marker. Non-existing marker shape defaults to "RECTANGLE".


|s1= markerName '''setMarkerShapeLocal''' shape
|s1= markerName [[setMarkerShapeLocal]] shape


|p1= markerName: [[String]]
|p1= markerName: [[String]]


|p2= shape: [[String]] - The shape, can be one of:
|p2= shape: [[String]] - the shape, can be one of:
* <tt>"ICON"</tt>
* {{hl|"ICON"}}
* <tt>"RECTANGLE"</tt>
* {{hl|"RECTANGLE"}}
* <tt>"ELLIPSE"</tt>
* {{hl|"ELLIPSE"}}
* <tt>"POLYLINE"</tt>
* {{hl|"POLYLINE"}}


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>"Marker1" [[setMarkerShapeLocal]] "RECTANGLE";</code>
|x1= <sqf>"Marker1" setMarkerShapeLocal "RECTANGLE";</sqf>


|seealso= [[setMarkerShape]] [[markerShape]]
|seealso= [[setMarkerShape]] [[markerShape]]
}}
}}

Latest revision as of 19:55, 30 October 2024

Hover & click on the images for description

Description

Description:
Selects shape (actual type) of the local marker. Non-existing marker shape defaults to "RECTANGLE".
Groups:
Markers

Syntax

Syntax:
markerName setMarkerShapeLocal shape
Parameters:
markerName: String
shape: String - the shape, can be one of:
  • "ICON"
  • "RECTANGLE"
  • "ELLIPSE"
  • "POLYLINE"
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerShapeLocal "RECTANGLE";

Additional Information

See also:
setMarkerShape markerShape

Notes

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