isKeyActive: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>_active = isKeyActive "Mission04Key";</sqf> | ||
|seealso= [[activateKey]] [[deActivateKey]] | |seealso= [[activateKey]] [[deActivateKey]] | ||
}} | }} |
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Checks whether the given key is active in the current user profile. See keys, keysLimit and doneKeys in the description.ext file of the missions.
- Groups:
- Mission Information
Syntax
- Syntax:
- isKeyActive keyName
- Parameters:
- keyName: String
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- activateKey deActivateKey
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Mission Information