resetCamShake: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 16: | Line 16: | ||
|descr= Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, [[enableCamShake]] should be used. | |descr= Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, [[enableCamShake]] should be used. | ||
|s1= | |s1= [[resetCamShake]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>resetCamShake;</sqf> | ||
|seealso= [[enableCamShake]] [[addCamShake]] | |seealso= [[enableCamShake]] [[addCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] | ||
}} | }} |
Latest revision as of 13:55, 22 May 2022
Description
- Description:
- Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, enableCamShake should be used.
- Groups:
- Camera Control
Syntax
- Syntax:
- resetCamShake
- Return Value:
- Nothing
Examples
- Example 1:
- resetCamShake;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note