removeAllOwnedMines: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2;</sqf>")
 
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|x1= <code>[[removeAllOwnedMines]] [[player]];</code>
|x1= <sqf>removeAllOwnedMines player;</sqf>


|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[removeOwnedMine]], [[addOwnedMine]]
|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[removeOwnedMine]] [[addOwnedMine]]
}}
}}

Latest revision as of 14:10, 5 May 2022

Hover & click on the images for description

Description

Description:
Removes ownership of all owned mines/explosive devices of the given unit
Groups:
Mines

Syntax

Syntax:
removeAllOwnedMines unit
Parameters:
unit: Object
Return Value:
Nothing

Examples

Example 1:
removeAllOwnedMines player;

Additional Information

See also:
allMines createMine detectedMines mineActive removeOwnedMine addOwnedMine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note