setVehicleReceiveRemoteTargets: Difference between revisions
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>vehicle player setVehicleReceiveRemoteTargets true;</sqf> | ||
|seealso= [[setVehicleRadar]] [[vehicleReportRemoteTargets]] [[setVehicleReportRemoteTargets]] [[vehicleReceiveRemoteTargets]] [[vehicleReportOwnPosition]] [[setVehicleReportOwnPosition]] | |seealso= [[setVehicleRadar]] [[vehicleReportRemoteTargets]] [[setVehicleReportRemoteTargets]] [[vehicleReceiveRemoteTargets]] [[vehicleReportOwnPosition]] [[setVehicleReportOwnPosition]] [[reportRemoteTarget]] [[confirmSensorTarget]] | ||
}} | }} |
Latest revision as of 21:56, 7 May 2022
Description
- Description:
- Sets that the vehicle will be able to receive targets acquired by someone else via datalink from the Side center.
- Groups:
- Sensors
Syntax
- Syntax:
- vehicle setVehicleReceiveRemoteTargets bool
- Parameters:
- vehicle: Object
- bool: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- setVehicleRadar vehicleReportRemoteTargets setVehicleReportRemoteTargets vehicleReceiveRemoteTargets vehicleReportOwnPosition setVehicleReportOwnPosition reportRemoteTarget confirmSensorTarget
Notes
-
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