BIS fnc disableLoading: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
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Line 10: | Line 10: | ||
|s1= call [[BIS_fnc_disableLoading]] | |s1= call [[BIS_fnc_disableLoading]] | ||
|r1= [[Boolean]] - | |r1= [[Boolean]] - always [[true]] | ||
|x1= <sqf>call BIS_fnc_disableLoading;</sqf> | |x1= <sqf>call BIS_fnc_disableLoading;</sqf> |
Latest revision as of 12:40, 8 November 2023
Description
- Description:
- Disables the load/restart button. Currently only for BIS_fnc_cinemaBorder used within the Prologue and Survive campaigns. Only works in single player.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- call BIS_fnc_disableLoading
- Return Value:
- Boolean - always true
Examples
- Example 1:
- call BIS_fnc_disableLoading;
Additional Information
- See also:
- BIS_fnc_cinemaBorder
Notes
-
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