preloadTitleRsc: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>_ok = preloadTitleRsc ["BIS", "PLAIN"];</sqf> | ||
|seealso= | |seealso= | ||
}} | }} |
Latest revision as of 22:42, 28 June 2022
Description
- Description:
- Resource title - preload data. The resource can be defined in the Description.ext file.
- Groups:
- GUI Control
Syntax
- Syntax:
- preloadTitleRsc [name, type, speed, showInMap]
- Parameters:
- name: String - defined in Description.ext for the mission
- type: String - e.g "PLAIN"
- speed: Number - (Optional) ignored
- showInMap: Boolean - (Optional)
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control