simulSetHumidity: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
m (description) |
||
(4 intermediate revisions by one other user not shown) | |||
Line 8: | Line 8: | ||
|gr2= Broken Commands | |gr2= Broken Commands | ||
|descr= Sets simul cloud cover. This command does not affect overcast value. {{ | |descr= Sets simul cloud cover. This command does not affect overcast value.<br /><br /> | ||
This command was not implemented up until {{GVI|arma3|2.18}} | |||
|s1= [[simulSetHumidity]] humidity | |s1= [[simulSetHumidity]] humidity | ||
Line 18: | Line 20: | ||
|x1= <sqf>simulSetHumidity 1;</sqf> | |x1= <sqf>simulSetHumidity 1;</sqf> | ||
|x2= When combined with [[setOvercast]] 1 this command will also start random strength rain.< | |x2= When combined with [[setOvercast]] 1 this command will also start random strength rain.<sqf> | ||
skipTime -24; | |||
86400 setOvercast 1; | 86400 setOvercast 1; | ||
skipTime 24; | skipTime 24; | ||
simulSetHumidity 1; | |||
</sqf>Creates rainy looking weather, followed by thunder in about 10 seconds and rain in about 20. | |||
|seealso= [[overcast]] [[setOvercast]] | |seealso= [[overcast]] [[setOvercast]] | ||
}} | }} |
Latest revision as of 20:16, 10 October 2024
Description
- Description:
- Sets simul cloud cover. This command does not affect overcast value.
This command was not implemented up until 2.18 - Groups:
- EnvironmentBroken Commands
Syntax
- Syntax:
- simulSetHumidity humidity
- Parameters:
- humidity: Number - 0 (min): clear sky, 1 (max): heavy cloud cover
- Return Value:
- Nothing
Examples
- Example 1:
- simulSetHumidity 1;
- Example 2:
- When combined with setOvercast 1 this command will also start random strength rain.Creates rainy looking weather, followed by thunder in about 10 seconds and rain in about 20.
Additional Information
- See also:
- overcast setOvercast
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note