worldToModelVisual: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
BrettMayson (talk | contribs) mNo edit summary |
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|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|p2= worldPosition: [[Array]] | |p2= worldPosition: [[Array]] format [[Position#PositionAGL|PositionAGL]] or [[Array]] format [[Position#Introduction|Position2D]] | ||
|r1= [[Array]] - [[Position#PositionRelative|PositionRelative]] | |r1= [[Array]] - [[Position#PositionRelative|PositionRelative]] |
Latest revision as of 21:38, 28 September 2023
Description
- Description:
- Converts position from world space to object model space in render time scope.
- Groups:
- PositionsRender Time Scope
Syntax
- Syntax:
- object worldToModelVisual worldPosition
- Parameters:
- object: Object
- worldPosition: Array format PositionAGL or Array format Position2D
- Return Value:
- Array - PositionRelative
Examples
- Example 1:
- Example 2:
- Example 3:
- Example 4:
Additional Information
Notes
-
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