setObjectScale
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Description
- Description:
- Scales an attached object or a Simple Object's model.
Syntax
- Syntax:
- object setObjectScale scale
- Parameters:
- object: Object - Must be either an attached object or Simple Object
- scale: Number - Limited to 0.0001 to 65504, relative to the object model's normal scale
- Return Value:
- Nothing
Examples
- Example 1:
-
_mrap attachTo [player,[0,0,0]]; _mrap setObjectScale 0.1;
Additional Information
- See also:
- getObjectScale
- Groups:
- Object Manipulation