BIS fnc displayColorGet: Difference between revisions
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|s1= [tag, variable] call [[BIS_fnc_displayColorGet]] | |s1= [tag, variable] call [[BIS_fnc_displayColorGet]] | ||
|p1= tag: [[String]] - | |p1= tag: [[String]] - tag defined in [[User Interface Colors|CfgUIDefault]] | ||
|p2= variable: [[String]] - | |p2= variable: [[String]] - variable defined in "CfgUIColors" >> Variables | ||
|r1= [[Array]] - in format [[Color|Color (RGBA)]] | |r1= [[Array]] - in format [[Color|Color (RGBA)]] | ||
|s2= init call [[BIS_fnc_displayColorGet]] | |s2= init call [[BIS_fnc_displayColorGet]] | ||
|p21= init: [[Boolean]] - when used, function will initialize all color presets | |p21= init: [[Boolean]] - when used, function will initialize all color presets | ||
Line 92: | Line 92: | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= < | |x1= <sqf>["GUI", "BCG_RGB"] call BIS_fnc_displayColorGet;//Returns menu color</sqf> | ||
|seealso= [[Color|Color (RGBA)]] [[BIS_fnc_colorRGBtoHTML]] [[BIS_fnc_colorRGBAtoHTML]] [[BIS_fnc_colorRGBAtoTexture]] | |seealso= [[Color|Color (RGBA)]] [[BIS_fnc_colorRGBtoHTML]] [[BIS_fnc_colorRGBAtoHTML]] [[BIS_fnc_colorRGBAtoTexture]] | ||
}} | }} |
Latest revision as of 15:53, 8 November 2023
Description
- Description:
- Loads custom color settings from CfgUIDefault.
If variables are not stored in profileNamespace yet, the function will declare them.
Arma 3 v1.99 Tag Variable Description "IGUI" "BCG_RGB" Backgrounds "TEXT_RGB" Active Elements "WARNING_RGB" Warnings "ERROR_RGB" Errors "TACTPING_RGB" Tactical Ping "GUI" "BCG_RGB" Backgrounds "TITLETEXT_RGB" Title Text "Map" "BLUFOR" BLUFOR "OPFOR" OPFOR "Independent" Independent "Civilian" Civilian "Unknown" Unknown "Subtitles" "Background" Subtitle background "Text" Subtitle text Take On Helicopters v1.00 Tag Variable Description "IGUI" "IGUI_TEXT_RGB" HUD color RGB "IGUI_TEXT_COLOR" HUD color RGBA "GUI" "BCG_RGB" menu background RGB "GUI_BCG_COLOR" menu background RGBA "GUI_BCG_MEDIUM_RGB" button background RGB (darker version of GUI_BCG_RGB) "GUI_BCG_MEDIUM_COLOR" button background RGBA "GUI_BCG_ACTIVE_RGB" active button background color (e.g. focused buttons) RGB - Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [tag, variable] call BIS_fnc_displayColorGet
- Parameters:
- tag: String - tag defined in CfgUIDefault
- variable: String - variable defined in "CfgUIColors" >> Variables
- Return Value:
- Array - in format Color (RGBA)
Alternative Syntax
- Syntax:
- init call BIS_fnc_displayColorGet
- Parameters:
- init: Boolean - when used, function will initialize all color presets
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
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