BIS fnc textureVehicleIcon: Difference between revisions

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m (Text replacement - "<code>\[\[private\]\] (_?[a-zA-Z0-9_]+) = \[([^\[]*)\] \[\[(call|spawn)\]\] \[\[(BI(N|S)_fnc_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>private $1 = [$2] $3 $4;</sqf>")
m (Text replacement - " |s1=[" to " |s1= [")
 
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|descr= Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.
|descr= Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.


|s1=[wantedIcon] call [[BIS_fnc_textureVehicleIcon]]
|s1= [wantedIcon] call [[BIS_fnc_textureVehicleIcon]]


|p1= wantedIcon: [[String]]
|p1= wantedIcon: [[String]]

Latest revision as of 23:12, 12 July 2022

Hover & click on the images for description

Description

Description:
Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[wantedIcon] call BIS_fnc_textureVehicleIcon
Parameters:
wantedIcon: String
Return Value:
String - icon texture path, or wantedIcon if not found

Examples

Example 1:
private _mediTexture = ["iconManMedic"] call BIS_fnc_textureVehicleIcon;

Additional Information

See also:
BIS_fnc_textureMarker

Notes

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