BIS fnc bitwiseOR: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - " \|seealso *= *([^ ]*)\[\[BIS fnc ([a-zA-Z0-9_]+)\]\]([^ ]*)" to " |seealso= $1BIS_fnc_$2$3") |
||
(11 intermediate revisions by the same user not shown) | |||
Line 12: | Line 12: | ||
supported range is 2^0...2^24 (1...16777216) | supported range is 2^0...2^24 (1...16777216) | ||
|s1=[num1, num2] call [[BIS_fnc_bitwiseOR]] | |s1= [num1, num2] call [[BIS_fnc_bitwiseOR]] | ||
|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer | |p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer | ||
Line 19: | Line 19: | ||
|r1= [[Number]] - decimal number | |r1= [[Number]] - decimal number | ||
|x1=< | |x1=<sqf>[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseOR; // 47 | ||
[1 + 2 + 16 + 32, 4 + 8] | [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseOR; // 63 | ||
[1 + 2 + 16 + 32, 4 + 32] | [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseOR; // 55 | ||
[1 + 2 + 16 + 32, 16 + 32] | [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseOR; // 51</sqf> | ||
|seealso= [[ | |seealso= [[BIS_fnc_bitwiseAND]] [[BIS_fnc_bitwiseXOR]] [[BIS_fnc_bitwiseNOT]] | ||
}} | }} |
Latest revision as of 18:02, 13 July 2022
Description
- Description:
- Performs bitwise OR operation on two decimal or hexadecimal unsigned 24 bit integers
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216) - Execution:
- call
- Groups:
- Bitwise
Syntax
- Syntax:
- [num1, num2] call BIS_fnc_bitwiseOR
- Parameters:
- num1: Number - decimal or hexadecimal unsigned 24 bit integer
- num2: Number - decimal or hexadecimal unsigned 24 bit integer
- Return Value:
- Number - decimal number
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note