BIS fnc curatorSayMessage: Difference between revisions

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|s1= [speaker, sentence] call [[BIS_fnc_curatorSayMessage]]
|s1= [speaker, sentence] call [[BIS_fnc_curatorSayMessage]]


|p1= target: [[Object]] - Curator entity
|p1= target: [[Object]] - curator entity
|p2= sentence: [[String]] - Sentence from CfgRadio
|p2= sentence: [[String]] - sentence from CfgRadio


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[ player, "mp_groundsupport_01_casrequested_BHQ_0" ] call [[BIS_fnc_curatorSayMessage]];</code>
|x1= <sqf>[player, "mp_groundsupport_01_casrequested_BHQ_0"] call BIS_fnc_curatorSayMessage;</sqf>


|seealso= [[Arma 3: Curator]] [[globalRadio]]
|seealso= [[Arma 3: Curator]] [[globalRadio]]
}}
}}

Latest revision as of 17:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Plays some radio message from CfgRadio locally.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[speaker, sentence] call BIS_fnc_curatorSayMessage
Parameters:
target: Object - curator entity
sentence: String - sentence from CfgRadio
Return Value:
Nothing

Examples

Example 1:
[player, "mp_groundsupport_01_casrequested_BHQ_0"] call BIS_fnc_curatorSayMessage;

Additional Information

See also:
Arma 3: Curator globalRadio

Notes

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