BIS fnc startLoadingScreen: Difference between revisions

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m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
m (Text replacement - "with [https://community.bistudio.com/wiki/Arma_3:_Cheats#ENDLOAD ENDLOAD cheat code]" to "with the {{Link|Arma 3: Cheats#ENDLOAD|ENDLOAD cheat code}}")
 
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|descr= Register a loading screen. Start the loading when it is the first one registered.
|descr= Register a loading screen. Start the loading when it is the first one registered.


|s1=[screenId, layout] call [[BIS_fnc_startLoadingScreen]]
{{Feature|arma3|The loading screen can be force-ended with the {{Link|Arma 3: Cheats#ENDLOAD|ENDLOAD cheat code}}.}}
 
|s1= [screenId, layout] call [[BIS_fnc_startLoadingScreen]]


|p1= screenId: [[String]] - screen ID, will be used in [[BIS_fnc_endLoadingScreen]]
|p1= screenId: [[String]] - screen ID, will be used in [[BIS_fnc_endLoadingScreen]]

Latest revision as of 09:44, 6 September 2024

Hover & click on the images for description

Description

Description:
Register a loading screen. Start the loading when it is the first one registered.
Arma 3
The loading screen can be force-ended with the ENDLOAD cheat code.
Execution:
call
Groups:
Systems

Syntax

Syntax:
[screenId, layout] call BIS_fnc_startLoadingScreen
Parameters:
screenId: String - screen ID, will be used in BIS_fnc_endLoadingScreen
layout: String - loading text. has no effect in Arma 3
Return Value:
Boolean - true when registered

Examples

Example 1:
["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; uiSleep 3; "myLoadingScreen" call BIS_fnc_endLoadingScreen;

Additional Information

See also:
BIS_fnc_endLoadingScreen startLoadingScreen endLoadingScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note