BIS fnc invString: Difference between revisions
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|p1=object: [[Object]] | |p1=object: [[Object]] | ||
|r1= [[Array]] - | |r1= [[Array]] - weapons and magazines | ||
|x1= <sqf>[ player ] call BIS_fnc_invString;</sqf> | |x1= <sqf>[player] call BIS_fnc_invString;</sqf> | ||
|seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invSlotType]] [[BIS_fnc_invAdd]] | |seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invSlotType]] [[BIS_fnc_invAdd]] | ||
}} | }} |
Latest revision as of 17:27, 8 November 2023
Description
- Description:
- Returns inventory contents of given vehicle (unit). Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object] call BIS_fnc_invString
- Parameters:
- object: Object
- Return Value:
- Array - weapons and magazines
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invSlotType BIS_fnc_invAdd
Notes
-
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