unlinkItem: Difference between revisions

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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <sqf>bluforUnit unlinkItem "NVGoggles";
|x1= <sqf>
bluforUnit unlinkItem "NVGoggles";
opforUnit unlinkItem "NVGoggles_OPFOR";
opforUnit unlinkItem "NVGoggles_OPFOR";
independentUnit unlinkItem "NVGoggles_INDEP";</sqf>
independentUnit unlinkItem "NVGoggles_INDEP";
</sqf>


|seealso= [[linkItem]] [[addItem]] [[assignItem]] [[removeItem]] [[unassignItem]] [[assignedItems]] [[removeAllAssignedItems]]
|seealso= [[linkItem]] [[addItem]] [[assignItem]] [[removeItem]] [[unassignItem]] [[assignedItems]] [[removeAllAssignedItems]]
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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on 2018-10-15 - 14:46 (UTC)</dd>
<dd class="notedate">Posted on 2018-10-15 - 14:46 (UTC)</dd>
<dt class="note">[[User:killzone_kid|killzone_kid]]</dt>
<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]</dt>
<dd class="note">
<dd class="note">
With this command you can also unlink [[vest]], [[uniform]] and [[headgear]]
With this command you can also unlink [[vest]], [[uniform]] and [[headgear]]

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Unassign and delete existing item from its assigned slot. If item does not exist or is not in the assigned slot, command simply fails. See also unassignItem.
Groups:
Unit Inventory

Syntax

Syntax:
unit unlinkItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit unlinkItem "NVGoggles"; opforUnit unlinkItem "NVGoggles_OPFOR"; independentUnit unlinkItem "NVGoggles_INDEP";

Additional Information

See also:
linkItem addItem assignItem removeItem unassignItem assignedItems removeAllAssignedItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2018-10-15 - 14:46 (UTC)
Killzone_Kid
With this command you can also unlink vest, uniform and headgear