enableAIFeature: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *U([a-z ])" to "$1 - u$2") |
Killzone Kid (talk | contribs) No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 27: | Line 27: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|s2= unit [[enableAIFeature]] | |s2= unit [[enableAIFeature]] [feature, enable] | ||
|s2since= arma3 1.96 | |s2since= arma3 1.96 | ||
Line 43: | Line 43: | ||
|x2= <sqf>bob enableAIFeature ["AUTOTARGET", false];</sqf> | |x2= <sqf>bob enableAIFeature ["AUTOTARGET", false];</sqf> | ||
|seealso= [[checkAIFeature]] [[enableAI]] [[disableAI]] [[disableRemoteSensors]] [[vehicleMoveInfo]] | |seealso= [[checkAIFeature]] [[enableAI]] [[disableAI]] [[getUnitState]] [[disableRemoteSensors]] [[vehicleMoveInfo]] | ||
}} | }} |
Latest revision as of 13:51, 22 October 2024
Description
- Description:
- Enables/disables given AI feature.
- Groups:
- AI Behaviour
Syntax
- Syntax:
- feature enableAIFeature enable
- Parameters:
- feature: String - can be:
- "AwareFormationSoft"
- "CombatFormationSoft"
- enable: Boolean - true to enable, false to disable
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- unit enableAIFeature [feature, enable]
- Parameters:
- unit: Object - unit to test AI feature for
- feature: String - see disableAI / enableAI for possible values
- enable: Boolean - true to enable, false to disable
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note