setMarkerShape: Difference between revisions

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m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
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|eff= global
|eff= global


|descr= Selects shape (actual type) of the marker.
|descr= Selects shape (actual type) of the marker. Non-existing marker shape defaults to "RECTANGLE".


|mp= {{Feature|informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
|mp= {{Feature|informative|
'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network.
As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
}}


|s1= markerName [[setMarkerShape]] shape
|s1= markerName [[setMarkerShape]] shape
Line 32: Line 35:
* {{hl|"RECTANGLE"}}
* {{hl|"RECTANGLE"}}
* {{hl|"ELLIPSE"}}
* {{hl|"ELLIPSE"}}
* {{hl|"POLYLINE"}}
* {{GVI|arma3|1.60|size= 0.75}} {{hl|"POLYLINE"}}
* {{GVI|arma3|2.20|size= 0.75}} {{hl|"TRIANGLE"}}
* {{GVI|arma3|2.20|size= 0.75}} {{hl|"PENTAGON"}}
* {{GVI|arma3|2.20|size= 0.75}} {{hl|"HEXAGON"}}
* {{GVI|arma3|2.20|size= 0.75}} {{hl|"HEPTAGON"}}
* {{GVI|arma3|2.20|size= 0.75}} {{hl|"OCTAGON"}}
* {{GVI|arma3|2.20|size= 0.75}} {{hl|"NONAGON"}}
* {{GVI|arma3|2.20|size= 0.75}} {{hl|"DECAGON"}}


|r1= [[Nothing]]
|r1= [[Nothing]]

Latest revision as of 20:51, 1 November 2024

Hover & click on the images for description

Description

Description:
Selects shape (actual type) of the marker. Non-existing marker shape defaults to "RECTANGLE".
Multiplayer:
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerShape shape
Parameters:
markerName: String
shape: String - the shape, can be one of:
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerShape "RECTANGLE";

Additional Information

See also:
markerShape setMarkerShapeLocal

Notes

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