nearTargets – Talk
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>"Targets" are not restricted to enemy units. | >"Targets" are not restricted to enemy units. | ||
And what is "target" then ? Any "alive" object (man or vehicle) that can be targeted by AI for ex via F2 menu ? - [[User:Bdfy|Bdfy]] | And what is "target" then ? Any "alive" object (man or vehicle) that can be targeted by AI for ex via F2 menu ? - [[User:Bdfy|Bdfy]] | ||
== (5) Accuracy == | |||
The accuracy is the distance between (0) perceived position and getPos (4), the object. - [[User:Alef|Alef]] | |||
: How do you come to the conclusion Alef? They look similar or are even related but its not the exact distance. Also accuracy always rises after some seconds - even though the unit is not moving. --[[User:Kju|Kju]] 10:06, 18 January 2012 (CET) |
Latest revision as of 10:06, 18 January 2012
>"Targets" are not restricted to enemy units. And what is "target" then ? Any "alive" object (man or vehicle) that can be targeted by AI for ex via F2 menu ? - Bdfy
(5) Accuracy
The accuracy is the distance between (0) perceived position and getPos (4), the object. - Alef
- How do you come to the conclusion Alef? They look similar or are even related but its not the exact distance. Also accuracy always rises after some seconds - even though the unit is not moving. --Kju 10:06, 18 January 2012 (CET)