arma.RPT – Talk
Lou Montana (talk | contribs) m (Text replacement - " (={2,})([^ = ])(.*)([^ = ])(={2,}) * " to " $1 $2$3$4 $5 ") |
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(9 intermediate revisions by 3 users not shown) | |||
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===4.3 w:\c\Poseidon\lib\d3d9\engdd9.cpp(4967) : Unable to create vertex buffer - Reset needed=== | === 4.3 w:\c\Poseidon\lib\d3d9\engdd9.cpp(4967) : Unable to create vertex buffer - Reset needed === | ||
Isn't this the error that is given when your vid card buffer is full? [[User:Hoz|hoz]] | Isn't this the error that is given when your vid card buffer is full? [[User:Hoz|hoz]] | ||
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:: Here you go. Some entries might be outdated as i used all my ArmA.RPT files i still had. I tried to remove all duplicates and wrong entries. Some still might have slipped through. In addition i guess some could be group together to one entry. I post the list in the discussion site for now: | :: Here you go. Some entries might be outdated as i used all my ArmA.RPT files i still had. I tried to remove all duplicates and wrong entries. Some still might have slipped through. In addition i guess some could be group together to one entry. I post the list in the discussion site for now: | ||
===*** Adding PLAYERNAME (2:1) to respawn queue=== | :::'''Client: Object 4:28 (type UpdatePositionMan) not found.''' -- when you create a unit on client computer but it is local to server. Fix: create on server. --[[User:Doolittle|Doolittle]] 01:06, 7 April 2008 (CEST) | ||
=== *** Adding PLAYERNAME (2:1) to respawn queue === | |||
??? | ??? | ||
===*** AI identity Andrew Harris applied on person 2:235=== | === *** AI identity Andrew Harris applied on person 2:235 === | ||
??? | ??? | ||
===*** AI identity cannot be applied - person 10:23 not found=== | === *** AI identity cannot be applied - person 10:23 not found === | ||
??? | ??? | ||
===*** Identity PLAYERNAME transferred from 5:140 to 23:122=== | === *** Identity PLAYERNAME transferred from 5:140 to 23:122 === | ||
??? | ??? | ||
===*** Player identity PLAYERNAME applied on person 2:3550=== | === *** Player identity PLAYERNAME applied on person 2:3550 === | ||
??? | ??? | ||
===*** Remote: Identity PLAYERNAME transferred from 549:2 to 549:3=== | === *** Remote: Identity PLAYERNAME transferred from 549:2 to 549:3 === | ||
??? | ??? | ||
===AIUnit::TransferMsg (2:1283) receiving - person (16:13) == NULL=== | === AIUnit::TransferMsg (2:1283) receiving - person (16:13) == NULL === | ||
??? | ??? | ||
===Camera shape anim\cam_zoom_in_front.p3d not found=== | === Camera shape anim\cam_zoom_in_front.p3d not found === | ||
P3D file 'cam_zoom_in_front.p3d' has not been found at the stated location. | |||
===Cannot create non-ai vehicle AmmoBoxAddW,=== | === Cannot create non-ai vehicle AmmoBoxAddW, === | ||
I've found this error in the following form and from it i can only tell you that what ever was tring to create a vehicle had the wrong class name in the example above "AmmoBoxAddW" does not exist, (Cannot create non-ai vehicle ,) was my error and was caused by my variable class name being an empty string. IE "" | |||
===Cannot create object 1:1=== | === Cannot create object 1:1 === | ||
??? | ??? | ||
===Cannot evaluate '' - no file=== | === Cannot evaluate '' - no file === | ||
??? | ??? | ||
===Cannot find base Land_benzina for G85_Editor\config.bin/cfgVehicles/FuelStationDD/=== | === Cannot find base Land_benzina for G85_Editor\config.bin/cfgVehicles/FuelStationDD/ === | ||
??? | ??? | ||
===Cannot load sound 'ca\sounds\env\wind_day.wss'=== | === Cannot load sound 'ca\sounds\env\wind_day.wss' === | ||
The sound file 'wind_day.wss' has not been found at the stated location. | |||
===Cannot register unknown string STR_DIFF_ALLOW_SEAGULL=== | === Cannot register unknown string STR_DIFF_ALLOW_SEAGULL === | ||
??? | ??? | ||
===Cannot use magazine M136 in muzzle AK74=== | === Cannot use magazine M136 in muzzle AK74 === | ||
M136 LAW magazine cannot be launched with an AK74 muzzle. | |||
===Choosing player candidate=== | === Choosing player candidate === | ||
??? | ??? | ||
===Clearing multiplayer statistics=== | === Clearing multiplayer statistics === | ||
??? | ??? | ||
===Client: Destroying network objects database=== | === Client: Destroying network objects database === | ||
??? | ??? | ||
===Client: Local object 1:1 not found=== | === Client: Local object 1:1 not found === | ||
??? | ??? | ||
===Client: Nonnetwork object 136c5404.=== | === Client: Nonnetwork object 136c5404. === | ||
This happens to any object you have in its vehicle init "deleteVehicle this". --[[User:Doolittle|Doolittle]] 06:10, 1 April 2008 (CEST) | |||
===Client: Object (id 1:1, type UpdateDamageVehicleAI) is local - update is ignored.=== | === Client: Object (id 1:1, type UpdateDamageVehicleAI) is local - update is ignored. === | ||
??? | ??? | ||
===Client: ProcessSelectPlayer E1_4 (23:122)=== | === Client: ProcessSelectPlayer E1_4 (23:122) === | ||
??? | ??? | ||
===Client: Remote object 2:290 not found=== | === Client: Remote object 2:290 not found === | ||
??? | ??? | ||
===Client: Respawn processed - unit EAST 1-1-A:1 (PLAYERNAME) (O1) (2:288), old body 2:1, new body 2:310=== | === Client: Respawn processed - unit EAST 1-1-A:1 (PLAYERNAME) (O1) (2:288), old body 2:1, new body 2:310 === | ||
??? | ??? | ||
===Client: SelectPlayer d981ea, person W3=== | === Client: SelectPlayer d981ea, person W3 === | ||
??? | ??? | ||
===Creating local statistics for player PLAYERNAME, dpnid=114831976, role=8=== | === Creating local statistics for player PLAYERNAME, dpnid=114831976, role=8 === | ||
??? | ??? | ||
===Creating remote statistics for player/AI Olli, dpnid=408971533, role=16=== | === Creating remote statistics for player/AI Olli, dpnid=408971533, role=16 === | ||
??? | ??? | ||
===Creation of 1:1 ignored, state LOGGED IN=== | === Creation of 1:1 ignored, state LOGGED IN === | ||
??? | ??? | ||
===Creation of 1:1 ignored, state MISSION ASKED=== | === Creation of 1:1 ignored, state MISSION ASKED === | ||
??? | ??? | ||
===Destroying MP statistics row Olli (remote)=== | === Destroying MP statistics row Olli (remote) === | ||
??? | ??? | ||
===Destroying statistics for player [tHc] child, dpnid=821413829, role=11=== | === Destroying statistics for player [tHc] child, dpnid=821413829, role=11 === | ||
??? | ??? | ||
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This will happen if you have an AI controlled M1Abrams on the map (at map start)... | This will happen if you have an AI controlled M1Abrams on the map (at map start)... | ||
===Enforced NCSGameLoaded state=== | === Enforced NCSGameLoaded state === | ||
??? | ??? | ||
Error context [\]={}; | Error context [\]={}; | ||
===Error: Failed to create surface texture=== | === Error: Failed to create surface texture === | ||
??? | ??? | ||
===Error: Model data3d\cl_basic.p3d cannot be used as a sprite - it has not just one LOD level=== | === Error: Model data3d\cl_basic.p3d cannot be used as a sprite - it has not just one LOD level === | ||
??? | ??? | ||
ErrorMessage: Cannot create system memory surface DXT5,2048x2048 (size 5592416 B) | ErrorMessage: Cannot create system memory surface DXT5,2048x2048 (size 5592416 B) | ||
===ErrorMessage: Error compiling pixel shader PSSpecularAlpha=== | === ErrorMessage: Error compiling pixel shader PSSpecularAlpha === | ||
??? | ??? | ||
===ErrorMessage: File oac_conversion_tool\cfgMagazines.hpp, line 50: /cfgMagazines.Flare: Undefined base class 'FlareWhite_M203'=== | === ErrorMessage: File oac_conversion_tool\cfgMagazines.hpp, line 50: /cfgMagazines.Flare: Undefined base class 'FlareWhite_M203' === | ||
??? | ??? | ||
===ErrorMessage: File oac_conversion_tool\cfgVehicles.hpp, line 1659: /cfgVehicles.SoldierGB: Member already defined.=== | === ErrorMessage: File oac_conversion_tool\cfgVehicles.hpp, line 1659: /cfgVehicles.SoldierGB: Member already defined. === | ||
??? | ??? | ||
===ErrorMessage: Include file cfgPatches\cfgPatches.hpp not found.=== | === ErrorMessage: Include file cfgPatches\cfgPatches.hpp not found. === | ||
??? | ??? | ||
===File description.ext, line 994: '/EndDialog/Punkte2.text': Missing ';' at the end of line=== | === File description.ext, line 994: '/EndDialog/Punkte2.text': Missing ';' at the end of line === | ||
??? | ??? | ||
===GetOutAny soldier EAST 1-1-D:1 (PLAYERNAME) already in landscape=== | === GetOutAny soldier EAST 1-1-D:1 (PLAYERNAME) already in landscape === | ||
??? | ??? | ||
===GGroup respawn: sending answer - person WEST 1-1-A:9 ([GER]_ratz) REMOTE, respawn (null), to 1351687698=== | === GGroup respawn: sending answer - person WEST 1-1-A:9 ([GER]_ratz) REMOTE, respawn (null), to 1351687698 === | ||
??? | ??? | ||
===Group respawn processed locally: WEST 1-1-B:9 (PLAYERNAME) -> NULL=== | === Group respawn processed locally: WEST 1-1-B:9 (PLAYERNAME) -> NULL === | ||
??? | ??? | ||
===Group respawn: answer received - person WEST 1-1-A:8 (PLAYERNAME), respawn (null)=== | === Group respawn: answer received - person WEST 1-1-A:8 (PLAYERNAME), respawn (null) === | ||
??? | ??? | ||
===Group respawn: ask received - person WEST 1-1-A:10 (S@nt@ Cruz) REMOTE, group WEST 1-1-A, from 862973247=== | === Group respawn: ask received - person WEST 1-1-A:10 (S@nt@ Cruz) REMOTE, group WEST 1-1-A, from 862973247 === | ||
??? | ??? | ||
===Group respawn: WEST 1-1-B:5 (PLAYERNAME) ask for respawn=== | === Group respawn: WEST 1-1-B:5 (PLAYERNAME) ask for respawn === | ||
??? | ??? | ||
===Group update arrived - leader changed from <null> (0:0) to EAST 1-1-B:2 ([HA]NAzGuL) REMOTE (E14) (2:2375)=== | === Group update arrived - leader changed from <null> (0:0) to EAST 1-1-B:2 ([HA]NAzGuL) REMOTE (E14) (2:2375) === | ||
??? | ??? | ||
===In Vehicle: ca\data\papauto.p3d mising cargo get in direction point=== | === In Vehicle: ca\data\papauto.p3d mising cargo get in direction point === | ||
papauto.p3d file does not have a '''cargo dir''' memory point placed in the Memory LOD | papauto.p3d file does not have a '''cargo dir''' memory point placed in the Memory LOD | ||
===In Vehicle: ca\data\papauto.p3d missing driver get in direction point=== | === In Vehicle: ca\data\papauto.p3d missing driver get in direction point === | ||
papauto.p3d file does not have a '''driver dir''' memory point placed in the Memory LOD | papauto.p3d file does not have a '''driver dir''' memory point placed in the Memory LOD | ||
===Item STR_DN_MAVERICK listed twice=== | === Item STR_DN_MAVERICK listed twice === | ||
Stringtable item 'STR_DN_MAVERICK is already stated in a stringtable.csv somewhere. | Stringtable item 'STR_DN_MAVERICK is already stated in a stringtable.csv somewhere. | ||
===LODShape::Preload: shape 'data3d\cl_basic.p3d' not found=== | === LODShape::Preload: shape 'data3d\cl_basic.p3d' not found === | ||
P3D file cl_basic has not been found at the stated path, or the path does not exist. | P3D file cl_basic has not been found at the stated path, or the path does not exist. | ||
===Longest free VM Magazine 100Rnd_762x51_M240 (100 ammo left) not found=== | === Longest free VM Magazine 100Rnd_762x51_M240 (100 ammo left) not found === | ||
??? | ??? | ||
===Magazine 100Rnd_762x54_PK (100 ammo left) not found=== | === Magazine 100Rnd_762x54_PK (100 ammo left) not found === | ||
??? | ??? | ||
===Mission test_ch_esl_24_two_sides_v0_8.Sara: Number of roles (36) is different from 'description.ext::Header::maxPlayer' (14)=== | === Mission test_ch_esl_24_two_sides_v0_8.Sara: Number of roles (36) is different from 'description.ext::Header::maxPlayer' (14) === | ||
??? | ??? | ||
===MoveIn: Soldier WEST 1-2-A:1 (bravoman2) already in vehicle apc2=== | === MoveIn: Soldier WEST 1-2-A:1 (bravoman2) already in vehicle apc2 === | ||
??? | ??? | ||
===NAT Negotiation started for cookie : 14299=== | === NAT Negotiation started for cookie : 14299 === | ||
??? | ??? | ||
===NetServer: new player (waiting for ProcessPlayers) - session.numPlayers=0, playerId=1125306398, bot=0, name='PLAYERNAME', |users|=1=== | === NetServer: new player (waiting for ProcessPlayers) - session.numPlayers=0, playerId=1125306398, bot=0, name='PLAYERNAME', |users|=1 === | ||
??? | ??? | ||
===NetServer::ProcessPlayers(): users.card=0, session.numPlayers=1, created=0, deleted=1=== | === NetServer::ProcessPlayers(): users.card=0, session.numPlayers=1, created=0, deleted=1 === | ||
??? | ??? | ||
===NetServer:finishDestroyPlayer (waiting for ProcessPlayers) - session.numPlayers=1, playerId=1125306398, |users|=0=== | === NetServer:finishDestroyPlayer (waiting for ProcessPlayers) - session.numPlayers=1, playerId=1125306398, |users|=0 === | ||
??? | ??? | ||
===Network simulation, time = 0.000=== | === Network simulation, time = 0.000 === | ||
??? | ??? | ||
===No more slot to add connection at De61 (2072.9,5468.9)=== | === No more slot to add connection at De61 (2072.9,5468.9) === | ||
??? | ??? | ||
===No shape object 637983: <no shape> tested for aiming position=== | === No shape object 637983: <no shape> tested for aiming position === | ||
??? | ??? | ||
===Object id 890240a2 (162) not found in slot 72,72=== | === Object id 890240a2 (162) not found in slot 72,72 === | ||
??? | ??? | ||
===Only one field in line "? (".=== | === Only one field in line "? (". === | ||
??? | ??? | ||
===Only one field in line "?(markerColor _marker != _marker)".=== | === Only one field in line "?(markerColor _marker != _marker)". === | ||
??? | ??? | ||
===Path not found in house 41d5a358# 561: tovarna2.p3d from 136 to 94.=== | === Path not found in house 41d5a358# 561: tovarna2.p3d from 136 to 94. === | ||
??? | ??? | ||
===Ref to nonnetwork object 43d33018# 639545: dummyweapon.p3d=== | === Ref to nonnetwork object 43d33018# 639545: dummyweapon.p3d === | ||
If you [[deleteVehicle]] a unit that was created with [[createVehicleLocal]], this will happen. Not a bug. Just a warning. | |||
===Saving undefined enum value -1 / 4, context /Vehicles/VisibleFar/Vehicles/Item38/Brain/Path/Path/Item3.type=== | === Saving undefined enum value -1 / 4, context /Vehicles/VisibleFar/Vehicles/Item38/Brain/Path/Path/Item3.type === | ||
??? | ??? | ||
===SelectPlayer - local player in remote group=== | === SelectPlayer - local player in remote group === | ||
??? | ??? | ||
===SelectPlayer - local player in remote subgroup=== | === SelectPlayer - local player in remote subgroup === | ||
??? | ??? | ||
===SelectPlayer - local player in remote vehicle=== | === SelectPlayer - local player in remote vehicle === | ||
??? | ??? | ||
===SelectPlayer - on remote person=== | === SelectPlayer - on remote person === | ||
??? | ??? | ||
===Server: Identity added - name PLAYERNAME, id 1185949982 (total 2 identities, 2 players)=== | === Server: Identity added - name PLAYERNAME, id 1185949982 (total 2 identities, 2 players) === | ||
??? | ??? | ||
===Server: Identity check started - name o'79 Q, id 2 (total 0 identities, 1 players)=== | === Server: Identity check started - name o'79 Q, id 2 (total 0 identities, 1 players) === | ||
??? | ??? | ||
===Server: Identity removed - name PLAYERNAME, id 1185949982 (total 4 identities, 4 players)=== | === Server: Identity removed - name PLAYERNAME, id 1185949982 (total 4 identities, 4 players) === | ||
??? | ??? | ||
===Server: Object 1:1 not found (message UpdateDamageObject)=== | === Server: Object 1:1 not found (message UpdateDamageObject) === | ||
??? | ??? | ||
===Server: Player info added - name PLAYERNAME, id 1572039793 (total 2 identities, 3 players)=== | === Server: Player info added - name PLAYERNAME, id 1572039793 (total 2 identities, 3 players) === | ||
??? | ??? | ||
===Server: Player info removed - name PLAYERNAME, id 1185949982 (total 5 identities, 4 players)=== | === Server: Player info removed - name PLAYERNAME, id 1185949982 (total 5 identities, 4 players) === | ||
??? | ??? | ||
===SetFace error: class CfgFaces.man.Face53 not found=== | === SetFace error: class CfgFaces.man.Face53 not found === | ||
class Man....class Face53 is not configured in CfgFaces. | class Man....class Face53 is not configured in CfgFaces. | ||
===Strange - no material used on terrain 15,5?=== | === Strange - no material used on terrain 15,5? === | ||
??? | ??? | ||
===Supply action on E1 - missing action=== | === Supply action on E1 - missing action === | ||
??? | ??? | ||
===Suspending not allowed in this context=== | === Suspending not allowed in this context === | ||
??? | ??? | ||
===SW animation used for ca\plants\lopuch.p3d - Not all levels have Keep Height set=== | === SW animation used for ca\plants\lopuch.p3d - Not all levels have Keep Height set === | ||
??? | ??? | ||
===Unit not created: Subgroup 2:1908 not found=== | === Unit not created: Subgroup 2:1908 not found === | ||
??? | ??? | ||
===Unit WEST 1-2-I:1 (0x13416000) - network ID 2:19479=== | === Unit WEST 1-2-I:1 (0x13416000) - network ID 2:19479 === | ||
??? | ??? | ||
===Unit WEST 1-2-I:1 has no vehicle=== | === Unit WEST 1-2-I:1 has no vehicle === | ||
??? | ??? | ||
===Unknown entity: ' Ammunition'=== | === Unknown entity: ' Ammunition' === | ||
??? | ??? | ||
===Unrecognized texture type '': ''=== | === Unrecognized texture type '': '' === | ||
??? | ??? | ||
===Update of 2:9561 ignored, state MISSION ASKED=== | === Update of 2:9561 ignored, state MISSION ASKED === | ||
??? | ??? | ||
===VB Lock failed, D3DERR_DRIVERINTERNALERROR=== | === VB Lock failed, D3DERR_DRIVERINTERNALERROR === | ||
??? | ??? | ||
===w:\c\El\ParamFile\paramFile.cpp(2850) : No owner=== | === w:\c\El\ParamFile\paramFile.cpp(2850) : No owner === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\AI\aiArcade.cpp(1351) : Target acqusition slow and inaccurate (may even select friendly)=== | === w:\c\Poseidon\lib\AI\aiArcade.cpp(1351) : Target acqusition slow and inaccurate (may even select friendly) === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\AI\aiCenter.cpp(4824) : No transport=== | === w:\c\Poseidon\lib\AI\aiCenter.cpp(4824) : No transport === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\AI\aiRadio.cpp(163) : Character=== | === w:\c\Poseidon\lib\AI\aiRadio.cpp(163) : Character === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\AI\operMap.cpp(2119) : Cannot search path - no algorithm=== | === w:\c\Poseidon\lib\AI\operMap.cpp(2119) : Cannot search path - no algorithm === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\arcadeTemplate.cpp(1787) : Type is not VehicleType=== | === w:\c\Poseidon\lib\arcadeTemplate.cpp(1787) : Type is not VehicleType === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\d3d9\engdd9.cpp(5008) : Vertex buffer not allocated=== | === w:\c\Poseidon\lib\d3d9\engdd9.cpp(5008) : Vertex buffer not allocated === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\fileServer.cpp(4192) : Item should be already created=== | === w:\c\Poseidon\lib\fileServer.cpp(4192) : Item should be already created === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\landSave.cpp(1666) : Link cannot be resolved=== | === w:\c\Poseidon\lib\landSave.cpp(1666) : Link cannot be resolved === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\memTable.cpp(1377) : Free: Memory block corrupt.=== | === w:\c\Poseidon\lib\memTable.cpp(1377) : Free: Memory block corrupt. === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\Network\networkClient.cpp(7799) : Not implemented=== | === w:\c\Poseidon\lib\Network\networkClient.cpp(7799) : Not implemented === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\Shape\shape.cpp(7961) : No geometry and no shape=== | === w:\c\Poseidon\lib\Shape\shape.cpp(7961) : No geometry and no shape === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\soldierOld.cpp(3039) : RespawnToFriendly (respawn=side) not implemented=== | === w:\c\Poseidon\lib\soldierOld.cpp(3039) : RespawnToFriendly (respawn=side) not implemented === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\soldierOld.cpp(7126) : Face=== | === w:\c\Poseidon\lib\soldierOld.cpp(7126) : Face === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\soldierOld.cpp(7145) : Glasses=== | === w:\c\Poseidon\lib\soldierOld.cpp(7145) : Glasses === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\transport.cpp(7836) : Unit is not in cargo=== | === w:\c\Poseidon\lib\transport.cpp(7836) : Unit is not in cargo === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\vehicleAI.cpp(6481) : Bad double magazine detection=== | === w:\c\Poseidon\lib\vehicleAI.cpp(6481) : Bad double magazine detection === | ||
??? | ??? | ||
===w:\c\Poseidon\lib\world.cpp(3945) : Entity listed twice.=== | === w:\c\Poseidon\lib\world.cpp(3945) : Entity listed twice. === | ||
??? | ??? | ||
===W3 (Saboteur (Special Forces)): Unknown action Eject, target W3=== | === W3 (Saboteur (Special Forces)): Unknown action Eject, target W3 === | ||
??? | ??? | ||
===Warning Message: '/' is not a value=== | === Warning Message: '/' is not a value === | ||
??? | ??? | ||
===Warning Message: Addon 'CAMisc' requires addon 'CAUI'=== | === Warning Message: Addon 'CAMisc' requires addon 'CAUI' === | ||
??? | ??? | ||
===Warning Message: Cannot load texture ca\data\data\vlajka.paa.=== | === Warning Message: Cannot load texture ca\data\data\vlajka.paa. === | ||
The texture file vlajka.paa was not found at the given pathway/location. | The texture file vlajka.paa was not found at the given pathway/location. | ||
===Warning Message: Cannot open object anim\cam_zoom_in_front.p3d=== | === Warning Message: Cannot open object anim\cam_zoom_in_front.p3d === | ||
??? | ??? | ||
===Warning Message: class 'bin\config.bin/CfgVehicles/CAManBase/HeadLimits/' is not defined ('initAngleX' accessed)=== | === Warning Message: class 'bin\config.bin/CfgVehicles/CAManBase/HeadLimits/' is not defined ('initAngleX' accessed) === | ||
??? | ??? | ||
===Warning Message: Error: creating magazine 6G30Base with scope=private=== | === Warning Message: Error: creating magazine 6G30Base with scope=private === | ||
??? | ??? | ||
===Warning Message: Error: creating weapon zunilauncher38 with scope=private=== | === Warning Message: Error: creating weapon zunilauncher38 with scope=private === | ||
??? | ??? | ||
===Warning Message: Music track7 not found=== | === Warning Message: Music track7 not found === | ||
??? | ??? | ||
===Warning Message: No entry '.vehicleClass'.=== | === Warning Message: No entry '.vehicleClass'. === | ||
The cfgVehicles section of the config for this model does not contain the parameter vehicleClass. | The cfgVehicles section of the config for this model does not contain the parameter vehicleClass. | ||
Line 494: | Line 496: | ||
e.g. vehicleClass = "Car"; | e.g. vehicleClass = "Car"; | ||
===Warning Message: No entry 'bin\config.bin/CfgFontFamilies.audreyshandb48'.=== | === Warning Message: No entry 'bin\config.bin/CfgFontFamilies.audreyshandb48'. === | ||
CfgFontFamilies has no sub-class called 'audreyshand48'. | CfgFontFamilies has no sub-class called 'audreyshand48'. | ||
Line 500: | Line 502: | ||
Error occurs when an attempt is made to reference audreyshand48 when it has not been defined in CfgFontFamilies. | Error occurs when an attempt is made to reference audreyshand48 when it has not been defined in CfgFontFamilies. | ||
===Warning Message: Picture \flags\pirates.jpg not found=== | === Warning Message: Picture \flags\pirates.jpg not found === | ||
The image pirates.jpg has not been found at given path. | The image pirates.jpg has not been found at given path. | ||
===Warning Message: Script ammo.sqs not found=== | === Warning Message: Script ammo.sqs not found === | ||
??? | ??? | ||
===Warning Message: Shape \anim\cam_zoom_in_front not found=== | === Warning Message: Shape \anim\cam_zoom_in_front not found === | ||
??? | ??? | ||
===Warning Message: Size: '/' not an array=== | === Warning Message: Size: '/' not an array === | ||
??? | ??? | ||
===Warning Message: Sound rus1 not found=== | === Warning Message: Sound rus1 not found === | ||
??? | ??? | ||
===Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted=== | === Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted === | ||
mission.sqm lists addons that are not currently loaded. Addon may be listed in outro/intro section of mission.sqm. Example: CTI distributed with Arma has SaraLite listed in outro section. Removing this line with text editor will remove message. | |||
===Warning: ca\plants\akat02s.p3d:0 Face 129, point 108, face points 106,108,109 - very small normal 0,0,0=== | === Warning: ca\plants\akat02s.p3d:0 Face 129, point 108, face points 106,108,109 - very small normal 0,0,0 === | ||
??? | ??? | ||
===Warning: Delete out of order=== | === Warning: Delete out of order === | ||
??? | ??? | ||
Line 536: | Line 538: | ||
??? | ??? | ||
===Warnings in ca\plants\akat02s.p3d:1=== | === Warnings in ca\plants\akat02s.p3d:1 === | ||
??? | ??? | ||
===x (285) out of range <0, 256)=== | === x (285) out of range <0, 256) === | ||
??? | ??? | ||
===XXX Getting out while IsMoveOutInProgress=== | === XXX Getting out while IsMoveOutInProgress === | ||
??? | ??? | ||
===XXX is not soldier nor transport.=== | === XXX is not soldier nor transport. === | ||
??? | ??? | ||
===XXX: Unknown action Eject, target O6=== | === XXX: Unknown action Eject, target O6 === | ||
??? | ??? |
Latest revision as of 19:21, 31 January 2021
Sections
It might be wise to further break down the errors in to sections like Scripting&Missions / Addons / Game engine. The list could end up be huge. hoz
4.3 w:\c\Poseidon\lib\d3d9\engdd9.cpp(4967) : Unable to create vertex buffer - Reset needed
Isn't this the error that is given when your vid card buffer is full? hoz
What about adding RPT error messages, where you don't know the solution yourself... however others probably know the answer and could post it once the read it here. Like unresolved section at the end to keep things clean / separated. What do you think guys? --WGL.Q 09:36, 18 August 2007 (CEST)
- Sounds good! Also maybe as we figure it out there could be a this is what causes it and this is how you fix it. Need more info on UpdatePositionVehicle, UpdateVehicleAI, UpdateDamageVehicleAI, UpdateFlag, UpdatePositionMan, UpdateAIUnit, and especially AIStatsMPRowUpdate. --Doolittle 10:53, 18 August 2007 (CEST)
- Here you go. Some entries might be outdated as i used all my ArmA.RPT files i still had. I tried to remove all duplicates and wrong entries. Some still might have slipped through. In addition i guess some could be group together to one entry. I post the list in the discussion site for now:
- Client: Object 4:28 (type UpdatePositionMan) not found. -- when you create a unit on client computer but it is local to server. Fix: create on server. --Doolittle 01:06, 7 April 2008 (CEST)
*** Adding PLAYERNAME (2:1) to respawn queue
???
*** AI identity Andrew Harris applied on person 2:235
???
*** AI identity cannot be applied - person 10:23 not found
???
*** Identity PLAYERNAME transferred from 5:140 to 23:122
???
*** Player identity PLAYERNAME applied on person 2:3550
???
*** Remote: Identity PLAYERNAME transferred from 549:2 to 549:3
???
AIUnit::TransferMsg (2:1283) receiving - person (16:13) == NULL
???
Camera shape anim\cam_zoom_in_front.p3d not found
P3D file 'cam_zoom_in_front.p3d' has not been found at the stated location.
Cannot create non-ai vehicle AmmoBoxAddW,
I've found this error in the following form and from it i can only tell you that what ever was tring to create a vehicle had the wrong class name in the example above "AmmoBoxAddW" does not exist, (Cannot create non-ai vehicle ,) was my error and was caused by my variable class name being an empty string. IE ""
Cannot create object 1:1
???
Cannot evaluate - no file
???
Cannot find base Land_benzina for G85_Editor\config.bin/cfgVehicles/FuelStationDD/
???
Cannot load sound 'ca\sounds\env\wind_day.wss'
The sound file 'wind_day.wss' has not been found at the stated location.
Cannot register unknown string STR_DIFF_ALLOW_SEAGULL
???
Cannot use magazine M136 in muzzle AK74
M136 LAW magazine cannot be launched with an AK74 muzzle.
Choosing player candidate
???
Clearing multiplayer statistics
???
Client: Destroying network objects database
???
Client: Local object 1:1 not found
???
Client: Nonnetwork object 136c5404.
This happens to any object you have in its vehicle init "deleteVehicle this". --Doolittle 06:10, 1 April 2008 (CEST)
Client: Object (id 1:1, type UpdateDamageVehicleAI) is local - update is ignored.
???
Client: ProcessSelectPlayer E1_4 (23:122)
???
Client: Remote object 2:290 not found
???
Client: Respawn processed - unit EAST 1-1-A:1 (PLAYERNAME) (O1) (2:288), old body 2:1, new body 2:310
???
Client: SelectPlayer d981ea, person W3
???
Creating local statistics for player PLAYERNAME, dpnid=114831976, role=8
???
Creating remote statistics for player/AI Olli, dpnid=408971533, role=16
???
Creation of 1:1 ignored, state LOGGED IN
???
Creation of 1:1 ignored, state MISSION ASKED
???
Destroying MP statistics row Olli (remote)
???
Destroying statistics for player [tHc] child, dpnid=821413829, role=11
???
Empty word in sentence 'xmit'
This will happen if you have an AI controlled M1Abrams on the map (at map start)...
Enforced NCSGameLoaded state
???
Error context [\]={};
Error: Failed to create surface texture
???
Error: Model data3d\cl_basic.p3d cannot be used as a sprite - it has not just one LOD level
???
ErrorMessage: Cannot create system memory surface DXT5,2048x2048 (size 5592416 B)
ErrorMessage: Error compiling pixel shader PSSpecularAlpha
???
ErrorMessage: File oac_conversion_tool\cfgMagazines.hpp, line 50: /cfgMagazines.Flare: Undefined base class 'FlareWhite_M203'
???
ErrorMessage: File oac_conversion_tool\cfgVehicles.hpp, line 1659: /cfgVehicles.SoldierGB: Member already defined.
???
ErrorMessage: Include file cfgPatches\cfgPatches.hpp not found.
???
File description.ext, line 994: '/EndDialog/Punkte2.text': Missing ';' at the end of line
???
GetOutAny soldier EAST 1-1-D:1 (PLAYERNAME) already in landscape
???
GGroup respawn: sending answer - person WEST 1-1-A:9 ([GER]_ratz) REMOTE, respawn (null), to 1351687698
???
Group respawn processed locally: WEST 1-1-B:9 (PLAYERNAME) -> NULL
???
Group respawn: answer received - person WEST 1-1-A:8 (PLAYERNAME), respawn (null)
???
Group respawn: ask received - person WEST 1-1-A:10 (S@nt@ Cruz) REMOTE, group WEST 1-1-A, from 862973247
???
Group respawn: WEST 1-1-B:5 (PLAYERNAME) ask for respawn
???
Group update arrived - leader changed from <null> (0:0) to EAST 1-1-B:2 ([HA]NAzGuL) REMOTE (E14) (2:2375)
???
In Vehicle: ca\data\papauto.p3d mising cargo get in direction point
papauto.p3d file does not have a cargo dir memory point placed in the Memory LOD
In Vehicle: ca\data\papauto.p3d missing driver get in direction point
papauto.p3d file does not have a driver dir memory point placed in the Memory LOD
Item STR_DN_MAVERICK listed twice
Stringtable item 'STR_DN_MAVERICK is already stated in a stringtable.csv somewhere.
LODShape::Preload: shape 'data3d\cl_basic.p3d' not found
P3D file cl_basic has not been found at the stated path, or the path does not exist.
Longest free VM Magazine 100Rnd_762x51_M240 (100 ammo left) not found
???
Magazine 100Rnd_762x54_PK (100 ammo left) not found
???
Mission test_ch_esl_24_two_sides_v0_8.Sara: Number of roles (36) is different from 'description.ext::Header::maxPlayer' (14)
???
MoveIn: Soldier WEST 1-2-A:1 (bravoman2) already in vehicle apc2
???
NAT Negotiation started for cookie : 14299
???
NetServer: new player (waiting for ProcessPlayers) - session.numPlayers=0, playerId=1125306398, bot=0, name='PLAYERNAME', |users|=1
???
NetServer::ProcessPlayers(): users.card=0, session.numPlayers=1, created=0, deleted=1
???
NetServer:finishDestroyPlayer (waiting for ProcessPlayers) - session.numPlayers=1, playerId=1125306398, |users|=0
???
Network simulation, time = 0.000
???
No more slot to add connection at De61 (2072.9,5468.9)
???
No shape object 637983: <no shape> tested for aiming position
???
Object id 890240a2 (162) not found in slot 72,72
???
Only one field in line "? (".
???
Only one field in line "?(markerColor _marker != _marker)".
???
Path not found in house 41d5a358# 561: tovarna2.p3d from 136 to 94.
???
Ref to nonnetwork object 43d33018# 639545: dummyweapon.p3d
If you deleteVehicle a unit that was created with createVehicleLocal, this will happen. Not a bug. Just a warning.
Saving undefined enum value -1 / 4, context /Vehicles/VisibleFar/Vehicles/Item38/Brain/Path/Path/Item3.type
???
SelectPlayer - local player in remote group
???
SelectPlayer - local player in remote subgroup
???
SelectPlayer - local player in remote vehicle
???
SelectPlayer - on remote person
???
Server: Identity added - name PLAYERNAME, id 1185949982 (total 2 identities, 2 players)
???
Server: Identity check started - name o'79 Q, id 2 (total 0 identities, 1 players)
???
Server: Identity removed - name PLAYERNAME, id 1185949982 (total 4 identities, 4 players)
???
Server: Object 1:1 not found (message UpdateDamageObject)
???
Server: Player info added - name PLAYERNAME, id 1572039793 (total 2 identities, 3 players)
???
Server: Player info removed - name PLAYERNAME, id 1185949982 (total 5 identities, 4 players)
???
SetFace error: class CfgFaces.man.Face53 not found
class Man....class Face53 is not configured in CfgFaces.
Strange - no material used on terrain 15,5?
???
Supply action on E1 - missing action
???
Suspending not allowed in this context
???
SW animation used for ca\plants\lopuch.p3d - Not all levels have Keep Height set
???
Unit not created: Subgroup 2:1908 not found
???
Unit WEST 1-2-I:1 (0x13416000) - network ID 2:19479
???
Unit WEST 1-2-I:1 has no vehicle
???
Unknown entity: ' Ammunition'
???
Unrecognized texture type :
???
Update of 2:9561 ignored, state MISSION ASKED
???
VB Lock failed, D3DERR_DRIVERINTERNALERROR
???
w:\c\El\ParamFile\paramFile.cpp(2850) : No owner
???
w:\c\Poseidon\lib\AI\aiArcade.cpp(1351) : Target acqusition slow and inaccurate (may even select friendly)
???
w:\c\Poseidon\lib\AI\aiCenter.cpp(4824) : No transport
???
w:\c\Poseidon\lib\AI\aiRadio.cpp(163) : Character
???
w:\c\Poseidon\lib\AI\operMap.cpp(2119) : Cannot search path - no algorithm
???
w:\c\Poseidon\lib\arcadeTemplate.cpp(1787) : Type is not VehicleType
???
w:\c\Poseidon\lib\d3d9\engdd9.cpp(5008) : Vertex buffer not allocated
???
w:\c\Poseidon\lib\fileServer.cpp(4192) : Item should be already created
???
w:\c\Poseidon\lib\landSave.cpp(1666) : Link cannot be resolved
???
w:\c\Poseidon\lib\memTable.cpp(1377) : Free: Memory block corrupt.
???
w:\c\Poseidon\lib\Network\networkClient.cpp(7799) : Not implemented
???
w:\c\Poseidon\lib\Shape\shape.cpp(7961) : No geometry and no shape
???
w:\c\Poseidon\lib\soldierOld.cpp(3039) : RespawnToFriendly (respawn=side) not implemented
???
w:\c\Poseidon\lib\soldierOld.cpp(7126) : Face
???
w:\c\Poseidon\lib\soldierOld.cpp(7145) : Glasses
???
w:\c\Poseidon\lib\transport.cpp(7836) : Unit is not in cargo
???
w:\c\Poseidon\lib\vehicleAI.cpp(6481) : Bad double magazine detection
???
w:\c\Poseidon\lib\world.cpp(3945) : Entity listed twice.
???
W3 (Saboteur (Special Forces)): Unknown action Eject, target W3
???
Warning Message: '/' is not a value
???
Warning Message: Addon 'CAMisc' requires addon 'CAUI'
???
Warning Message: Cannot load texture ca\data\data\vlajka.paa.
The texture file vlajka.paa was not found at the given pathway/location.
Warning Message: Cannot open object anim\cam_zoom_in_front.p3d
???
Warning Message: class 'bin\config.bin/CfgVehicles/CAManBase/HeadLimits/' is not defined ('initAngleX' accessed)
???
Warning Message: Error: creating magazine 6G30Base with scope=private
???
Warning Message: Error: creating weapon zunilauncher38 with scope=private
???
Warning Message: Music track7 not found
???
Warning Message: No entry '.vehicleClass'.
The cfgVehicles section of the config for this model does not contain the parameter vehicleClass.
e.g. vehicleClass = "Car";
Warning Message: No entry 'bin\config.bin/CfgFontFamilies.audreyshandb48'.
CfgFontFamilies has no sub-class called 'audreyshand48'.
Error occurs when an attempt is made to reference audreyshand48 when it has not been defined in CfgFontFamilies.
Warning Message: Picture \flags\pirates.jpg not found
The image pirates.jpg has not been found at given path.
Warning Message: Script ammo.sqs not found
???
Warning Message: Shape \anim\cam_zoom_in_front not found
???
Warning Message: Size: '/' not an array
???
Warning Message: Sound rus1 not found
???
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted
mission.sqm lists addons that are not currently loaded. Addon may be listed in outro/intro section of mission.sqm. Example: CTI distributed with Arma has SaraLite listed in outro section. Removing this line with text editor will remove message.
Warning: ca\plants\akat02s.p3d:0 Face 129, point 108, face points 106,108,109 - very small normal 0,0,0
???
Warning: Delete out of order
???
Warning: no idc entry inside class RscDisplayMultiplayerSetup/controls/B_Side
???
Warnings in ca\plants\akat02s.p3d:1
???
x (285) out of range <0, 256)
???
XXX Getting out while IsMoveOutInProgress
???
XXX is not soldier nor transport.
???
XXX: Unknown action Eject, target O6
???