setCameraEffect: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= ofpe | ||
|1.00 | |version1= 1.00 | ||
| | |game2= arma1 | ||
|version2= 1.00 | |||
|game3= arma2 | |||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.50 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
| | |gr1= Camera Control | ||
| | |descr= Applies an effect to the current camera of the player. | ||
| | {{Feature|arma3|This command is not present in {{arma3}}.}} | ||
| | |s1= triggerOrWaypoint [[setCameraEffect]] [type, position] | ||
| | |p1= triggerOrWaypoint: [[Object]] or [[Array]] format [[Waypoint]] | ||
| [[ | |p2= type: [[String]] - effect type (a subclass of CfgCameraEffects.Array) | ||
{{{!}} class="wikitable" | |||
! Effect | |||
! Position | |||
| | {{!}}- | ||
{{!}} style="vertical-align: top" {{!}} | |||
{{Columns|2| | |||
* "TERMINATE" | |||
* "INTERNAL" | |||
* "ZOOMIN" | |||
* "ZOOMINSLOW" | |||
* "AROUND" | |||
* "AROUNDSLOW" | |||
* "ZOOMANDAROUND" | |||
* "AROUNDANDZOOMINSLOW" | |||
* "ZOOMINS" | |||
* "FIXED" | |||
* "FIXEDWITHZOOM" | |||
* "EXTERNAL" | |||
* "$TERMINATE$" | |||
}} | |||
{{!}} style="vertical-align: top" {{!}} | |||
{{Columns|3| | |||
* "TOP" | |||
* "LEFT" | |||
* "RIGHT" | |||
* "FRONT" | |||
* "BACK" | |||
* "LEFT FRONT" | |||
* "RIGHT FRONT" | |||
* "LEFT BACK" | |||
* "RIGHT BACK" | |||
* "LEFT TOP" | |||
* "RIGHT TOP" | |||
* "FRONT TOP" | |||
* "BACK TOP" | |||
* "BOTTOM" | |||
}} | |||
{{!}}} | |||
|p3= | |p3= position: [[String]] - relative position | ||
| | |r1= [[Nothing]] | ||
|x1= <sqf>myTrigger setCameraEffect ["ZoomIn", "FRONT"];</sqf> | |||
|x1= < | |||
| | |x2= <sqf>_waypoint1 setCameraEffect ["FIXED", "RIGHT TOP"];</sqf> | ||
|seealso= [[cameraEffect]] | |||
}} | }} | ||
Latest revision as of 15:47, 8 November 2023
Description
- Description:
- Applies an effect to the current camera of the player.
- Groups:
- Camera Control
Syntax
- Syntax:
- triggerOrWaypoint setCameraEffect [type, position]
- Parameters:
- triggerOrWaypoint: Object or Array format Waypoint
- type: String - effect type (a subclass of CfgCameraEffects.Array)
Effect Position - "TERMINATE"
- "INTERNAL"
- "ZOOMIN"
- "ZOOMINSLOW"
- "AROUND"
- "AROUNDSLOW"
- "ZOOMANDAROUND"
- "AROUNDANDZOOMINSLOW"
- "ZOOMINS"
- "FIXED"
- "FIXEDWITHZOOM"
- "EXTERNAL"
- "$TERMINATE$"
- "TOP"
- "LEFT"
- "RIGHT"
- "FRONT"
- "BACK"
- "LEFT FRONT"
- "RIGHT FRONT"
- "LEFT BACK"
- "RIGHT BACK"
- "LEFT TOP"
- "RIGHT TOP"
- "FRONT TOP"
- "BACK TOP"
- "BOTTOM"
- position: String - relative position
- Return Value:
- Nothing
Examples
- Example 1:
- myTrigger setCameraEffect ["ZoomIn", "FRONT"];
- Example 2:
- _waypoint1 setCameraEffect ["FIXED", "RIGHT TOP"];
Additional Information
- See also:
- cameraEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Command Group: Camera Control