AISFinishHeal: Difference between revisions

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{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|gr1= Object Manipulation
 
|descr= Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
 
|s1= [[AISFinishHeal]] [unit, healer, healerCanHeal]
 
|p1= unit: [[Object]] - wounded
 
|p2= healer: [[Object]] - medic
 
|p3= healerCanHeal: [[Boolean]]
 
|r1= [[Nothing]]
 
|x1= <sqf>AISFinishHeal [_wounded, _medic, true];</sqf>
 
|seealso= {{Link|Arma 2: Event Handlers#HandleHeal}} {{Link|Arma 3: Event Handlers#HandleHeal}}
}}

Latest revision as of 17:43, 4 January 2023

Hover & click on the images for description

Description

Description:
Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
Groups:
Object Manipulation

Syntax

Syntax:
AISFinishHeal [unit, healer, healerCanHeal]
Parameters:
unit: Object - wounded
healer: Object - medic
healerCanHeal: Boolean
Return Value:
Nothing

Examples

Example 1:
AISFinishHeal [_wounded, _medic, true];

Additional Information

See also:
Arma 2: Event Handlers - HandleHeal Arma 3: Event Handlers - HandleHeal

Notes

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