currentWeapon: Difference between revisions

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{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|gr1= Weapons
 
|gr2= Unit Inventory
 
|descr= Return the name of the currently selected weapon (on the primary turret for vehicles).
 
|s1= [[currentWeapon]] vehicle
 
|p1= vehicle: [[Object]]
 
|r1= [[String]]
 
|x1= <sqf>_weaponClass = currentWeapon (vehicle player);//Example: "M16A2GL"</sqf>
|x2= <sqf>_weaponClass = currentWeapon player;</sqf>
 
|seealso= [[currentMagazine]] [[currentMuzzle]] [[currentThrowable]] [[currentVisionMode]] [[currentWeaponMode]] [[currentZeroing]] [[magazinesTurret]] [[weaponsTurret]]
}}
 
<dl class="command_description">
 
<dt></dt>
<dd class="notedate">Posted on 2009-07-15 - 04:00 (CEST)</dd>
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dd class="note">You have to make a little delay (sleep 0.001; (not less)) to use this command, else you will be returned an empty string.
<dd class="notedate">Posted on 2009-07-15 - 04:00 (CEST)</dd>
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dd class="note">It seems it is not working in 1.02 for other unit than player.
<dt><dt>
<dd class="notedate">Posted on 2010-05-04</dd>
<dt class="note">[[User:Terox|Terox]]</dt>
<dd class="note">This works for vehicles providing there is a gunner
</dl>

Latest revision as of 23:09, 13 May 2023

Hover & click on the images for description

Description

Description:
Return the name of the currently selected weapon (on the primary turret for vehicles).
Groups:
WeaponsUnit Inventory

Syntax

Syntax:
currentWeapon vehicle
Parameters:
vehicle: Object
Return Value:
String

Examples

Example 1:
_weaponClass = currentWeapon (vehicle player);//Example: "M16A2GL"
Example 2:
_weaponClass = currentWeapon player;

Additional Information

See also:
currentMagazine currentMuzzle currentThrowable currentVisionMode currentWeaponMode currentZeroing magazinesTurret weaponsTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2009-07-15 - 04:00 (CEST)
Lou Montana
You have to make a little delay (sleep 0.001; (not less)) to use this command, else you will be returned an empty string.
Posted on 2009-07-15 - 04:00 (CEST)
Lou Montana
It seems it is not working in 1.02 for other unit than player.
Posted on 2010-05-04
Terox
This works for vehicles providing there is a gunner