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Terrain editing is a great way to add content to BI games. Creating a new terrain can take several months, it will also involve a great deal of knowledge about addons and modelling. Don't let this discourage you, many great maps are available created by fans from all around the world. | Terrain editing is a great way to add content to BI games. Creating a new terrain can take several months, it will also involve a great deal of knowledge about addons and modelling. Don't let this discourage you, many great maps are available created by fans from all around the world. | ||
===Getting Started=== | |||
=== Getting Started === | |||
For information on creating islands for the different BI games, choose the appropriate section below and/or visit the [[:Category:Tools|tools section]]. | For information on creating islands for the different BI games, choose the appropriate section below and/or visit the [[:Category:Tools|tools section]]. | ||
* [[Tutorial (Ressourcelink) Collection]] - originally from ZeroG´s Forum Thread | |||
* [[Visitor 3]] | * [[Visitor 3]] | ||
* [[Visitor 3 Manual]] - documentation of Visitor 3, terrain tool for Arma | * [[Visitor 3 Manual]] - documentation of Visitor 3, terrain tool for Arma | ||
* [[Visitor 3: Making of simple landscape]] - getting started with Visitor 3 (tutorial with link to sample data) | * [[Visitor 3: Making of simple landscape]] - getting started with Visitor 3 (tutorial with link to sample data) | ||
* [[Oxygen Viewer: Buldozer key commands]] - usage of buldozer) | |||
* [[Making Satellite Texture and Mask]] | * [[Making Satellite Texture and Mask]] | ||
* [[Layered Terrain Surface Representation]] - description of Arma surface texturing technology | * [[Layered Terrain Surface Representation]] - description of Arma surface texturing technology | ||
* [[Mondkalb's_Terrain_Tutorial]] - Guide on how to make an island from scratch | |||
* [[Bushlurker´s Tutorial - Source Files & Beginners Guide]] | |||
* [[:Category:ArmA:_Addon_Editing|Category: ArmA: Addon Editing]] | |||
* [[ | ==== Arma 3 ==== | ||
* [[Terrain Builder]] | |||
=== | === Community Tools === | ||
* [[MaskMapper]] - allows importing of large quantities of objects (such as vegetation). | * [[MaskMapper]] - allows importing of large quantities of objects (such as vegetation). | ||
{{GameCategory|ofp|Terrain Editing }} | |||
{{GameCategory|arma1|Addon_Editing}} | |||
{{ |
Latest revision as of 13:13, 22 June 2021
Terrain editing is a great way to add content to BI games. Creating a new terrain can take several months, it will also involve a great deal of knowledge about addons and modelling. Don't let this discourage you, many great maps are available created by fans from all around the world.
Getting Started
For information on creating islands for the different BI games, choose the appropriate section below and/or visit the tools section.
- Tutorial (Ressourcelink) Collection - originally from ZeroG´s Forum Thread
- Visitor 3
- Visitor 3 Manual - documentation of Visitor 3, terrain tool for Arma
- Visitor 3: Making of simple landscape - getting started with Visitor 3 (tutorial with link to sample data)
- Oxygen Viewer: Buldozer key commands - usage of buldozer)
- Making Satellite Texture and Mask
- Layered Terrain Surface Representation - description of Arma surface texturing technology
- Mondkalb's_Terrain_Tutorial - Guide on how to make an island from scratch
- Bushlurker´s Tutorial - Source Files & Beginners Guide
- Category: ArmA: Addon Editing
Arma 3
Community Tools
- MaskMapper - allows importing of large quantities of objects (such as vegetation).