enableAIFeature: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.05


|1.05|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Enable/disable given AI feature. Feature may be one of:
|game3= tkoh
|version3= 1.00


"AwareFormationSoft", "CombatFormationSoft". |= Description
|game4= arma3
____________________________________________________________________________________________
|version4= 0.50


| feature '''enableAIFeature''' enabled |= Syntax
|gr1= AI Behaviour


|p1= feature: [[String]] |= Parameter 1
|descr= Enables/disables given AI feature.


|p2= enabled: [[Boolean]] |= Parameter 2
|s1= feature [[enableAIFeature]] enable


| [[Nothing]] |= Return value
|p1= feature: [[String]] - can be:
____________________________________________________________________________________________
* {{hl|"AwareFormationSoft"}}
|x1 = <code> "AwareFormationSoft" '''enableAIFeature''' true </code>
* {{hl|"CombatFormationSoft"}}
| [[checkAIFeature]] |= See also


}}
|p2= enable: [[Boolean]] - [[true]] to enable, [[false]] to disable
 
|r1= [[Nothing]]
 
|s2= unit [[enableAIFeature]] [feature, enable]
 
|s2since= arma3 1.96
 
|p21= unit: [[Object]] - unit to test AI feature for
 
|p22= feature: [[String]] - see [[disableAI]] / [[enableAI]] for possible values
 
|p23= enable: [[Boolean]] - [[true]] to enable, [[false]] to disable
 
|r2= [[Nothing]]
 
|x1= <sqf>"AwareFormationSoft" enableAIFeature true;</sqf>


<h3 style="display:none">Notes</h3>
|x2= <sqf>bob enableAIFeature ["AUTOTARGET", false];</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[checkAIFeature]] [[enableAI]] [[disableAI]] [[getUnitState]] [[disableRemoteSensors]] [[vehicleMoveInfo]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:51, 22 October 2024

Hover & click on the images for description

Description

Description:
Enables/disables given AI feature.
Groups:
AI Behaviour

Syntax

Syntax:
feature enableAIFeature enable
Parameters:
feature: String - can be:
  • "AwareFormationSoft"
  • "CombatFormationSoft"
enable: Boolean - true to enable, false to disable
Return Value:
Nothing

Alternative Syntax

Syntax:
unit enableAIFeature [feature, enable]
Parameters:
unit: Object - unit to test AI feature for
feature: String - see disableAI / enableAI for possible values
enable: Boolean - true to enable, false to disable
Return Value:
Nothing

Examples

Example 1:
"AwareFormationSoft" enableAIFeature true;
Example 2:
bob enableAIFeature ["AUTOTARGET", false];

Additional Information

See also:
checkAIFeature enableAI disableAI getUnitState disableRemoteSensors vehicleMoveInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note