showWaypoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *P([a-gi-z ])" to "$1 - p$2") |
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{{RV|type=command | |||
|game1= arma1 | |||
|version1= 1.00 | |||
|game2= arma2 | |||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Waypoints | |||
|descr= Defines how waypoints are shown to the player in map view. For 3D HUD visibility see [[setWaypointVisible]]. | |||
|s1= waypoint [[showWaypoint]] show | |||
|p1= waypoint: [[Waypoint]] | |||
|p2= show: [[String]] - possible values are: | |||
* "NEVER" - Never show | |||
* "EASY" - Show only if {{hl|showCadetWP}} is enabled in global [[Arma 3: Difficulty Settings|difficulty]]. | |||
* "ALWAYS" - Always show | |||
|r1= [[Nothing]] | |||
|x1= <sqf>[_grp, 2] showWaypoint "ALWAYS";</sqf> | |||
|seealso= [[waypointShow]] | |||
}} |
Latest revision as of 15:45, 8 November 2023
Description
- Description:
- Defines how waypoints are shown to the player in map view. For 3D HUD visibility see setWaypointVisible.
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint showWaypoint show
- Parameters:
- waypoint: Waypoint
- show: String - possible values are:
- "NEVER" - Never show
- "EASY" - Show only if showCadetWP is enabled in global difficulty.
- "ALWAYS" - Always show
- Return Value:
- Nothing
Examples
- Example 1:
- [_grp, 2] showWaypoint "ALWAYS";
Additional Information
- See also:
- waypointShow
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints