Environment - Colors: Difference between revisions
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[[Category: | {{GameCategory|arma2|Editor Modules}} | ||
[[Category:Take On Helicopters: Editor Modules]] | |||
== [[{{arma2oa}}]] == | |||
[[File:arma2oa_1.51.gif]] | |||
Module changes | Module changes colors and brightness with [[ppEffectCreate]] depending on [[overcast]] and [[dayTime | time of day]]. Colors will be desaturated during the night. | ||
== Initialization== | === Initialization=== | ||
=== Startup === | ==== Startup ==== | ||
''F7 > Environment - Colors'' | ''F7 > Environment - Colors'' | ||
=== Optional parameters === | ==== Optional parameters ==== | ||
====Set variables to module with desired values==== | ===== Set variables to module with desired values ===== | ||
*'''intensity = <number>;''' - Intensity, range is probably from 0 to 1. | *'''intensity = <number>;''' - Intensity, range is probably from 0 to 1. Works backwards, 1 is lowest intensity. | ||
::Example: ''this setvariable ["intensity",0.5];'' | ::Example: ''this setvariable ["intensity",0.5];'' | ||
::Default value: 0.8 | ::Default value: 0.8 | ||
== [[Take On Helicopters]] == | |||
[[File:TKOH_1.00.gif]] | |||
Initializes default world specific post-process effects. | |||
Module executes [[BIS_fnc_ambientPostprocess]] with default params. |
Latest revision as of 00:03, 13 July 2021
Arma 2: Operation Arrowhead
Module changes colors and brightness with ppEffectCreate depending on overcast and time of day. Colors will be desaturated during the night.
Initialization
Startup
F7 > Environment - Colors
Optional parameters
Set variables to module with desired values
- intensity = <number>; - Intensity, range is probably from 0 to 1. Works backwards, 1 is lowest intensity.
- Example: this setvariable ["intensity",0.5];
- Default value: 0.8
Take On Helicopters
Initializes default world specific post-process effects.
Module executes BIS_fnc_ambientPostprocess with default params.