removeMagazines: Difference between revisions

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m (Added SEEALSO)
m (Text replacement - "<dd class="note">([^}]*)<code>([^<]*)<\/code>" to "<dd class="note">$1<sqf>$2</sqf>")
 
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[[Category:Scripting Commands|REMOVEMAGAZINES]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.96|REMOVEMAGAZINES]]
[[Category:Scripting Commands OFP 1.46|REMOVEMAGAZINES]]
[[Category:Scripting Commands ArmA|REMOVEMAGAZINES]]
{{Command|= Comments
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= local|= Arguments in MP
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Remove all magazines of given type from the unit.<br>
|game4= arma2
'''Note:''' You may create invalid combinations with this function. When doing so, application behaviour is undefined. |= Description
|version4= 1.00
____________________________________________________________________________________________


| unitName '''removeMagazines''' magazineName |= Syntax
|game5= arma2oa
|version5= 1.50


|p1= unitName: [[Object]] |= Parameter 1
|game6= tkoh
|p2= magazineName: [[String]] |= Parameter 2
|version6= 1.00


| [[Nothing]] |= Return value
|game7= arma3
____________________________________________________________________________________________
|version7= 0.50
 
|x1= <code>[[player]] removeMagazines "M16"</code> |= Example 1
____________________________________________________________________________________________


| [[removeMagazine]], [[removeWeapon]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[setVehicleAmmo]] |= See also
|arg= local


|gr1= Unit Inventory
|descr= Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command.
|s1= unitName [[removeMagazines]] magazineName
|p1= unitName: [[Object]]
|p2= magazineName: [[String]]
|r1= [[Nothing]]
|x1= <sqf>player removeMagazines "30Rnd_556x45_Stanag";</sqf>
|seealso= [[addMagazine]] [[magazines]] [[removeMagazine]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]]
}}
}}
<h3 style="display:none">Notes</h3>


<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->


<dt class="note">'''[[User:pyro05x|pyro05x]]'''</dt><dd class="note">
<dt class="note">[[User:Pyro05x|Pyro05x]]</dt>
<dd class="note">
Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example:
Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example:
<pre>{player removeMagazine _x} forEach magazines player</pre>
<sqf>{ player removeMagazine _x } forEach magazines player;</sqf>
 
</dd>
</dd>
<!-- Note Section END -->


</dl>
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:57, 13 May 2022

Hover & click on the images for description

Description

Description:
Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
Groups:
Unit Inventory

Syntax

Syntax:
unitName removeMagazines magazineName
Parameters:
unitName: Object
magazineName: String
Return Value:
Nothing

Examples

Example 1:
player removeMagazines "30Rnd_556x45_Stanag";

Additional Information

See also:
addMagazine magazines removeMagazine removeWeapon removeMagazinesTurret removeMagazineTurret setVehicleAmmo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Pyro05x
Though BIS did not provide a command to remove all magazines of every type, it can still be accomplished using forEach magazines. example: