mineActive: Difference between revisions

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(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |0.50|= Game version ____________________...")
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 0.50


|0.50|= Game version
|arg= global
____________________________________________________________________________________________


| Checks if the given mine is active.  |= Description
|gr1= Mines
____________________________________________________________________________________________


| '''mineActive''' obj |= Syntax
|descr= Checks if the given mine is active.


|p1= obj: [[Object]] |= PARAMETER1
|s1= [[mineActive]] obj


| [[Boolean]] |= RETURNVALUE
|p1= obj: [[Object]]


|r1= [[Boolean]]


|x1= <code>
|x1= <sqf>if (mineActive _mine) then {hint "BOOM!"};</sqf>
</code>|= EXAMPLE1


____________________________________________________________________________________________
|seealso= [[allMines]] [[detectedMines]] [[mineDetectedBy]] [[createMine]] [[revealMine]]
 
|  |= SEEALSO
 
|= MPBEHAVIOUR
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Checks if the given mine is active.
Groups:
Mines

Syntax

Syntax:
mineActive obj
Parameters:
obj: Object
Return Value:
Boolean

Examples

Example 1:
if (mineActive _mine) then {hint "BOOM!"};

Additional Information

See also:
allMines detectedMines mineDetectedBy createMine revealMine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note