mineActive: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 0.50 | |||
| | |arg= global | ||
| | |gr1= Mines | ||
| | |descr= Checks if the given mine is active. | ||
| | |s1= [[mineActive]] obj | ||
| [[ | |p1= obj: [[Object]] | ||
|r1= [[Boolean]] | |||
|x1= < | |x1= <sqf>if (mineActive _mine) then {hint "BOOM!"};</sqf> | ||
</ | |||
|seealso= [[allMines]] [[detectedMines]] [[mineDetectedBy]] [[createMine]] [[revealMine]] | |||
}} | }} | ||
Latest revision as of 10:24, 13 May 2022
Description
- Description:
- Checks if the given mine is active.
- Groups:
- Mines
Syntax
- Syntax:
- mineActive obj
- Parameters:
- obj: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- allMines detectedMines mineDetectedBy createMine revealMine
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note