resetCamShake: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |= Game name
|game1= arma2oa
|version1= 1.50


|1.51|= Game version
|game2= tkoh
____________________________________________________________________________________________
|version2= 1.00


| Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, [[enableCamShake]] should be used. |= Description
|game3= arma3
____________________________________________________________________________________________
|version3= 0.50


| '''resetCamShake'''|= Syntax
|gr1= Camera Control


|eff= local


| [[Nothing]] |= Return value
|descr= Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, [[enableCamShake]] should be used.
____________________________________________________________________________________________


|x1= <code>'''resetCamShake'''; </code> |=
|s1= [[resetCamShake]]
____________________________________________________________________________________________


| [[enableCamShake]], [[addCamShake]], [[setCamShakeDefParams]], [[setCamShakeParams]]  |= See also
|r1= [[Nothing]]


|x1= <sqf>resetCamShake;</sqf>
|seealso= [[enableCamShake]] [[addCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:55, 22 May 2022

Hover & click on the images for description

Description

Description:
Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, enableCamShake should be used.
Groups:
Camera Control

Syntax

Syntax:
resetCamShake
Return Value:
Nothing

Examples

Example 1:
resetCamShake;

Additional Information

See also:
enableCamShake addCamShake setCamShakeDefParams setCamShakeParams

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note