BIS fnc invString: Difference between revisions
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{{RV|type=function | |||
|game1= arma2 | |||
|version1= 1.00 | |||
| | |game2= arma2oa | ||
|version2= 1.50 | |||
|1.00 | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
|gr1= Inventory | |||
|descr=Returns inventory contents of given vehicle (unit). | |||
Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo. | Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo. | ||
|s1= [object] call [[BIS_fnc_invString]] | |||
|p1=object: [[Object]] | |||
|r1= [[Array]] - weapons and magazines | |||
| < | |x1= <sqf>[player] call BIS_fnc_invString;</sqf> | ||
|seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invSlotType]] [[BIS_fnc_invAdd]] | |||
}} | }} | ||
Latest revision as of 17:27, 8 November 2023
Description
- Description:
- Returns inventory contents of given vehicle (unit). Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object] call BIS_fnc_invString
- Parameters:
- object: Object
- Return Value:
- Array - weapons and magazines
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invSlotType BIS_fnc_invAdd
Notes
-
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