BIS fnc invString: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 revision)
m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2")
 
(36 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{RV|type=function


{{Function|= Comments
|game1= arma2
____________________________________________________________________________________________
|version1= 1.00


| arma2 |= Game name
|game2= arma2oa
|version2= 1.50


|1.00|= Game version
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| <pre>
|game4= arma3
/*
|version4= 0.50
File: fn_inv.sqf


Description:
|gr1= Inventory
Returns inventory contents of given vehicle (unit).
 
|descr=Returns inventory contents of given vehicle (unit).
Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.


Parameter(s):
|s1= [object] call [[BIS_fnc_invString]]
1: <object> vehicle or unit
Returns:
<array> weapons and magazines
*/


//putWeaponPool object
|p1=object: [[Object]]


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|r1= [[Array]] - weapons and magazines
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_invString]]; --> |= Syntax
|x1= <sqf>[player] call BIS_fnc_invString;</sqf>
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invSlotType]] [[BIS_fnc_invAdd]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Inventory|{{uc:invString}}]]
[[Category:Functions|{{uc:invString}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:invString}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:invString}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:invString}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:invString}}]]

Latest revision as of 17:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns inventory contents of given vehicle (unit). Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[object] call BIS_fnc_invString
Parameters:
object: Object
Return Value:
Array - weapons and magazines

Examples

Example 1:
[player] call BIS_fnc_invString;

Additional Information

See also:
BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invSlotType BIS_fnc_invAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note