BIS fnc updatePlayerArray: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Respawn


|1.00|= Game version
|descr= Updates dead player objects to their current respawned objects.
____________________________________________________________________________________________


| <pre>/*
|s1= [input] call [[BIS_fnc_updatePlayerArray]]
Description:
Updates dead player objects to their current respawned  objects
Parameters:
_this: ARRAY
Returns:
ARRAY
*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|p1= input: [[Array]] of [[Object]]s - array of old player objects
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_updatePlayerArray]]; --> |= Syntax
|r1= [[Array]] - array with new player objects


|p1= |= Parameter 1
|x1= <sqf>private _newPlayerObjects = _oldPlayerObjects call BIS_fnc_updatePlayerArray;</sqf>
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[player]] [[allPlayers]] [[playableUnits]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Arrays|{{uc:updatePlayerArray}}]]
[[Category:Functions|{{uc:updatePlayerArray}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:updatePlayerArray}}]]

Latest revision as of 12:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Updates dead player objects to their current respawned objects.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[input] call BIS_fnc_updatePlayerArray
Parameters:
input: Array of Objects - array of old player objects
Return Value:
Array - array with new player objects

Examples

Example 1:
private _newPlayerObjects = _oldPlayerObjects call BIS_fnc_updatePlayerArray;

Additional Information

See also:
player allPlayers playableUnits

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note