BIS fnc ctrlFitToTextHeight: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= GUI | ||
| | |descr= Resize structured text control to fit its text height. | ||
| | |s1= [control,offset,time] call [[BIS_fnc_ctrlFitToTextHeight]] | ||
|p1= control: [[Control]] - the control which should be scaled | |||
| | |p2= offset: [[Number]] - (Optional, default 0) offset | ||
| | |p3= time: [[Number]] - (Optional, default 0) commit time | ||
| | |r1= [[Number]] - text height | ||
|x1= < | |x1= <sqf>private _height = [_ctrl, 1.5, 3] call BIS_fnc_ctrlFitToTextHeight;</sqf> | ||
|seealso= [[ctrlCommitted]] [[ctrlSetPosition]] [[ctrlSetFade]] | |||
}} | }} | ||
Latest revision as of 15:51, 8 November 2023
Description
Syntax
- Syntax:
- [control,offset,time] call BIS_fnc_ctrlFitToTextHeight
- Parameters:
- control: Control - the control which should be scaled
- offset: Number - (Optional, default 0) offset
- time: Number - (Optional, default 0) commit time
- Return Value:
- Number - text height
Examples
- Example 1:
Additional Information
- See also:
- ctrlCommitted ctrlSetPosition ctrlSetFade
Notes
-
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