BIS fnc markWaypoints: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Map and Markers | ||
| | |descr= <pre>/* | ||
Description: | Description: | ||
Line 24: | Line 22: | ||
Returns: | Returns: | ||
NOTHING | NOTHING | ||
*/ | */</pre> | ||
</pre> | |||
| | {{Wiki|placeholder}} | ||
| | |s1= <!-- [] call [[BIS_fnc_markWaypoints]] --> | ||
| | |r1= | ||
| | |x1= <!-- <sqf>[] call BIS_fnc_markWaypoints;</sqf> --> | ||
|seealso= | |||
}} | }} | ||
Latest revision as of 13:09, 5 May 2022
Description
- Description:
/* Description: Creates a marker on each uncompleted waypoint and marks it checked after completing that WP. Note: "On Activation" WP code is used for handling the markers; if this code is overwritten during the course, it can break this functionality Parameter(s): _this select 0: OBJECT - unit who will have its waypoints marked _this select 1 (Optional, use "" for default): STRING - text of hint shown after completing a waypoint, %1 is used for WP number (default "") _this select 2 (Optional, use [] for default): ARRAY of STRINGS - marker text format for [uncompleted, completed] waypoints, %1 is used for WP number (default ["%1", "%1"]) _this select 3 (Optional, use [] for default): ARRAY of STRINGS - marker icon for [uncompleted, completed] waypoints (default ["mil_circle", "mil_circle"]) _this select 4 (Optional, use [] for default): ARRAY of STRINGS - marker color for [uncompleted, completed] waypoints (default ["ColorRed", "ColorGreen"]) _this select 5 (Optional, use [] for default): ARRAY of NUMBERS - marker size for [uncompleted, completed] waypoints (default [0.75, 0.75]) Returns: NOTHING */
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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