BIS fnc getRespawnPositions: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Respawn


|1.00|= Game version
|descr= Return scripted respawn positions available for the given unit.
____________________________________________________________________________________________


| <pre>/*
|s1= input call [[BIS_fnc_getRespawnPositions]]


Description:
|p1= input: [[Object]], [[Group]], [[Side]] or [[Namespace]] - where the respawn positions are saved
Return scripted respawn positions available for the given unit


Parameter(s):
|r1= [[Array]] - array of respawn positions ([[Position]], [[Object]] or [[String]]) - see [[BIS_fnc_addRespawnPosition]])
0: OBJECT, GROUP, SIDE or NAMESPACE


Returns:
|x1= <sqf>private _respawnPositions = missionNamespace call BIS_fnc_getRespawnPositions; // can be e.g [bis_o1, [1337, 4200, 0.01], "myMarker", myVehicle]</sqf>
ARRAY
*/
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________
 
| <!-- [] call [[BIS_fnc_getRespawnPositions]]; --> |= Syntax
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[:Category:Function Group: Respawn|Respawn functions]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Respawn|{{uc:getRespawnPositions}}]]
[[Category:Functions|{{uc:getRespawnPositions}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getRespawnPositions}}]]

Latest revision as of 16:35, 8 November 2023

Hover & click on the images for description

Description

Description:
Return scripted respawn positions available for the given unit.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
input call BIS_fnc_getRespawnPositions
Parameters:
input: Object, Group, Side or Namespace - where the respawn positions are saved
Return Value:
Array - array of respawn positions (Position, Object or String) - see BIS_fnc_addRespawnPosition)

Examples

Example 1:
private _respawnPositions = missionNamespace call BIS_fnc_getRespawnPositions; // can be e.g [bis_o1, [1337, 4200, 0.01], "myMarker", myVehicle]

Additional Information

See also:
Respawn functions

Notes

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