BIS fnc VREffectKilled: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.24 | |||
| | |exec= spawn | ||
|gr1= VR | |||
| | |descr= Delete body of a virtual soldier after he's killed. | ||
| | |s1= [object, instant, delay] call [[BIS_fnc_VREffectKilled]] | ||
|p1= object: [[Object]] - object | |||
|p2= instant: [[Boolean]] - (Optional, default [[false]]) [[true]] to delete the body right away, [[false]] to add '''killed''' [[addEventHandler|EH]] which will delete it after death | |||
|p3= delay: [[Number]] - (Optional, default 10) time in seconds before the body disappears | |||
|r1= [[Boolean]] - [[true]] when the function is done | |||
|x1= <sqf>[player] call BIS_fnc_VREffectKilled;</sqf> | |||
|x2= <sqf>[player, true, 5] spawn BIS_fnc_VREffectKilled;</sqf> | |||
< | |||
|seealso= [[Arma 3: Virtual Reality Custom Courses|Arma 3 VR Custom Courses]] [[:Category:Function Group: VR|VR functions]] | |||
}} | }} | ||
Latest revision as of 17:27, 8 November 2023
Description
Syntax
- Syntax:
- [object, instant, delay] call BIS_fnc_VREffectKilled
- Parameters:
- object: Object - object
- instant: Boolean - (Optional, default false) true to delete the body right away, false to add killed EH which will delete it after death
- delay: Number - (Optional, default 10) time in seconds before the body disappears
- Return Value:
- Boolean - true when the function is done
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- Arma 3 VR Custom Courses VR functions
Notes
-
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