Debug Console – Arma 3 Talk
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::Ok, I've become very familiar with the debug console while in game. I am wondering what practical use the debug console has in the mission editor when they is no script execution or live gameplay going on?<br>--[[user:Benargee|Benargee]], Sept 24, 2014 | ::Ok, I've become very familiar with the debug console while in game. I am wondering what practical use the debug console has in the mission editor when they is no script execution or live gameplay going on?<br>--[[user:Benargee|Benargee]], Sept 24, 2014 | ||
== Calling Debug from anywhere. == | |||
(Arma 3 1.30) Hey I recently tried to get the debug console working from outside traditional methods, found solution. Heres my forum post until any documentation is fully written up. http://forums.bistudio.com/showthread.php?184095-Debug-Console-Function-Name --[[User:Benargee|Benargee]] ([[User talk:Benargee|talk]]) 03:10, 10 October 2014 (CEST) |
Latest revision as of 03:04, 30 December 2020
Debug in Editor?
- Ok, I've become very familiar with the debug console while in game. I am wondering what practical use the debug console has in the mission editor when they is no script execution or live gameplay going on?
--Benargee, Sept 24, 2014
- Ok, I've become very familiar with the debug console while in game. I am wondering what practical use the debug console has in the mission editor when they is no script execution or live gameplay going on?
Calling Debug from anywhere.
(Arma 3 1.30) Hey I recently tried to get the debug console working from outside traditional methods, found solution. Heres my forum post until any documentation is fully written up. http://forums.bistudio.com/showthread.php?184095-Debug-Console-Function-Name --Benargee (talk) 03:10, 10 October 2014 (CEST)