BIS fnc bitwiseAND: Difference between revisions
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{{DISPLAYTITLE:BIS_fnc_bitwiseAND}} | |||
{{Function|= | |||
____________________________________________________________________________________________ | |||
| arma3dev |= | |||
|1.65|= | |||
|arg= |= MPARGUMENTS | |||
|eff= |= MPEFFECTS | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Performs bitwise AND operation on decimal or hexadecimal unsigned 24 bit integer <br>(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br><br> | ||
'''Limitations''':<br> | |||
Due to various limitations of the Real Virtuality engine this function is | |||
intended to work with unsigned 24 bit integers only. This means that the | |||
supported range is 2^0...2^24 (1...16777216)|= | |||
____________________________________________________________________________________________ | |||
| | | [num1, num2] call '''BIS fnc bitwiseAND''' |= | ||
| | |p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |= | ||
|p2= num2: [[Number]] - decimal or hexadecimal unsigned 24 bit integer |= | |||
| [[Number]] - decimal number |= Return value | |||
| < | |x1=<code>[2 + 4 + 8 + 32, 1] [[call]] [[BIS_fnc_bitwiseAND]]; // 0 | ||
[2 + 4 + 8 + 32, 2] [[call]] [[BIS_fnc_bitwiseAND]]; // 2 | |||
[1 + 2 + 16 + 32, 4 + 8] [[call]] [[BIS_fnc_bitwiseAND]]; // 0 | |||
[1 + 2 + 16 + 32, 4 + 32] [[call]] [[BIS_fnc_bitwiseAND]]; // 32 | |||
[1 + 2 + 16 + 32, 16 + 32] [[call]] [[BIS_fnc_bitwiseAND]]; // 48</code>|= EXAMPLE1 | |||
__________ | |||
| |= | | [[BIS fnc bitwiseOR]], [[BIS fnc bitwiseXOR]], [[BIS fnc bitwiseNOT]] |= SEEALSO | ||
| | | |= MPBEHAVIOUR | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | |||
<h3 style='display:none'>Bottom Section</h3> | |||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
[[Category:{{Name|arma3}}: Functions|{{uc:bitwiseAND}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:bitwiseAND}}]] |
Revision as of 00:13, 31 October 2016
Description
- Description:
- Performs bitwise AND operation on decimal or hexadecimal unsigned 24 bit integer
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216) - Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [num1, num2] call BIS fnc bitwiseAND
- Parameters:
- num1: Number - decimal or hexadecimal unsigned 24 bit integer
- num2: Number - decimal or hexadecimal unsigned 24 bit integer
- Return Value:
- Number - decimal number
Examples
- Example 1:
[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseAND; // 0 [2 + 4 + 8 + 32, 2] call BIS_fnc_bitwiseAND; // 2 [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseAND; // 0 [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseAND; // 32 [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseAND; // 48
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.65]][[ Category: arma3dev: New Functions | BIS FNC BITWISEAND]][[ Category: arma3dev: Functions | BIS FNC BITWISEAND]]